So...I...uh...made a partial liar out of myself? Much to my legitimate surprise, the fact I only got like 4.5 hours of sleep resulted in at least the PC/Linux/Mac versions being ready before midnight. Going to need to spend an hour or two on the android port, so right now it's in (Pending) status. But since the PC/Linux/Mac versions are done, I figured I might as well upload them and put them out on time!
A bit about the actual release first. The main feature of Build 26 is, of course, getting through the endings of the Arianna/Talia, Revina, and Talia routes. Each of those now extend out through their respective epilogues! Yay! That means six of the seven routes for the game are now done. Well, save for a lot of clean up work. Speaking of clean up work, while the new endings only add six new animations (and a lot of stills because of the Epilogues), there are also seven replacement animations for earlier content in this build.
Yes, you read that right. Somehow, I got seven animations retouched. Some in big ways, others in pretty small ways. One of them was really bleed over from January where I didn't quite finish it in time. The other six were purely done this month, though. You can see a list of which animations have had some fixes made in the release notes. A special note, however...while the animations have been redone/retouched, the still renders around them have not.
That does serve to show just how drastically some of the earlier ones have improved (I've gone through three rounds of hardware upgrading while working on this game), but that's not intentional. It's simply a side effect of all the overhauls being done piecemeal. I'll be going through and retouching a lot of older stills in the not-so-distant future as well, in order to make the game as consistent throughout as possible. I just haven't gotten there yet!
Now, links!
Windows/Linux Version
Mac Version
Android Version
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Left Hand Magic - Build 26 Release notes!
Build 26 finishes out the existing routes of the game, plus adds a batch of replacement animations for ones that had issues. Included are:
The Council Sessions for the Revina, Talia, and Arianna/Talia Routes. All somewhat different!
A final two stage animation set for each of the three routes.
An Epilogue for each of those three routes, compete with 10-12 still images for each one.
Replacement of the second animation of the Trix Weekend 4 Public Pet event. Removed leaves clipping through their bodies.
Replacement of the second animation of the Trix Week 6 'Portal Panties' set (post dress fitting on day 5). Fixed a minor issue with the MC's right leg leaving the ground in a very silly looking way.
Replacement of Trix Formal Party (Weekend 6 event) first animation had been replaced with one that's quite a bit less melodramatic in the MC's movements.
Replacement of the animation for Week 1, Day 3 event for Arianna. It had it's animation fixed slightly. A very minor tweak to movement and a massive color improvement.
Replacement of the Revina Weekend 3 second animation. Movement was several different flavors of screwy and was redone almost from scratch, though looks similar to the old animation.
Replacement of the Week 6, Day 5 second animation for the Talia Route (post dress fitting). The original animation has some serious issues and most of them have been fixed.
Replacement of the first animation of the Week 3 Arianna/Talia threesome event (Ruins VR game). Movement of the MC/Talia blowjob in the background was very horrid looking and has been...improved. Not entirely fixed, despite my best efforts and multiple attempts. But it's at least a lot better.
Typo Corrections and Bug Fixes, including a bug with the Trix/Rev gallery that wasn't showing the Epilogue event when it should have.
Updated Credits
Novus
2025-03-01 23:36:07 +0000 UTCNovus
2025-03-01 23:35:01 +0000 UTCMerlin
2025-03-01 15:37:35 +0000 UTCnoraleit
2025-03-01 11:11:01 +0000 UTC