XaiJu
Novus
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Progress Report

Alright! Time for some more updates on how things are going. To be honest, I'm at least a little bit behind on almost everything, but nothing is critically behind, thankfully. And progress IS being made all the way around. So, in order of what I think you probably want to most hear about...

Left Hand Magic

I just finished the creation of some sprite sets a for each character (Plus the MC) a few minutes ago. Each set, with the exception of the MC, continues 13-14 sprites covering a fairly decent range of emotions. Sadness, Happiness, Neutral Expression, Excitement, Irritation/Anger, Pleasure, etc. The MC has fewer, as I want to make hers more customized to the situations she'll be in. You'll rarely need to actually SEE her outside sex scenes, since you're playing from her perspectives, so it's better to tailor each one to the needs of the scenes where she will be seen. In example, the somewhat dejected looking emotion in the samples I attached is for the opening scene of the game. 

Sadly, this DID all end up taking me a full day longer than expected. This time, I can totally pull the Han Solo line of 'it's not my fault,' though. Ultimately, what happened, was that I discovered several minor issues with various clothing and accessory outfits (Issues created by the original asset creators, not me). Most of them are the super minor cosmetic sorts of things I'd often just leave alone in Haven's Port for the sake of time. In Left Hand Magic, though, I'm shooting for a higher standard and thus ended up spending a lot of time trying to painstakingly fix them. One of them, at least, was even ultimately unfixable in Daz and I had to do an imperfect job of fixing it in post on each image. I've done the best I can, though...and those various issues used up more time than I had allotted. Oh well, I said from the beginning I can't promise how much I can deliver in this first month, and the better job I do with this stuff now the more quickly and cleanly I'll be able to work in later builds.

More to the point, I'm finally at the point that I'll be starting actual programming and renders for the Intro...technically later today(Sunday)? Hopefully that means that come Monday or Tuesday I can remapped my timeline and give you all a better idea how far I'm going to get in this first build. 

Short Story

I'm actually going to finally put in a bit more work on this tonight. I'm planning to add at least another 1500 words, bringing Galactic Nomad for the month to about 50% completion. Later, when things are rendering or such tomorrow, I'm planning to poke around with ME:FE and The Long Haul to see which one I feel more of my muse for, and earmark which one will make the second story for the month.

Comic

I've actually been making renders for the comic for several days now, the problem here is that they are crawling and I can't seem to figure out why. Which means I haven't been hitting the average 2x renders per day that I was aiming for. Instead, I'm only 7 renders in. So, probably only half way at best, maybe a little less? That's frustrating me as I can't seem to fix the issue. But, it will get done one way or another. Worse case, I move the renders over to the render box (which I've been using exclusively for Left Hand Magic so far this month) and let it chew through them faster. It'll get done one way or another and I've already planned them out and acquired all but one asset (haven't needed it yet, will likely buy it tomorrow as  I will soon).

Wallpapers

Gonna be honest here. I haven't even figured out what I'm doing with these. Almost certainly going to be one or more of the Left Hand Magic characters, but haven't chosen what to do with it yet. Which ones or one and how not to make them spoilery an so on.

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Well, that's about it for now. I'll try to update you all again on Moday night or Tuesday morning, I've been trying to do so roughly every two days, give or take a little...


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