XaiJu
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Progress Report - Various

Alright! Sorry I've not been as good about progress reports this month. This will likely be the last one for the month as well, since I'm about to enter the crunch period right before release...

Haven's Port:

So, opening statement...there are going to only be 18 scenes instead of twenty in the update. However!  Follow up statement...there won't be any less content. What happened wasn't a delay, but a reshuffling of where renders went. Build 9 is introducing Dates in a significant way (it's adding 7 of them to the game in one shot!). Dates are the first step in fleshing out the major characters of the game, which each NPC that has an actual relationship (beyond friends-with-benefits) intended to have three of them as the lead up to the actual relationship options. Those relationship bits are long-term stuff that we won't see in Build 9...but as I said, the Dates are going to be a big part of the build. That said, I was unsatisfied with my original planning, which had the date scenes as only slightly longer than typical scenes. As such, I made the call to shift things around to bulk up the dates. The shortest of them has a full six renders, and two of the longer ones have nine. Which may actually make them longer than any one other single scene in the game so far. Not actually sure about that. It isn't something I've kept track of. 

Anyway, this means that there's actually a higher total number of renders than originally planned...but I did have to sacrifice a couple of scenes off the total scene count to shift render time to making those longer scenes. So, similar amount of content, just in different ways.

Aside from that, I can say that renders for 17 of the 18 scenes are done, with 14 of the scene render set already having gone through post-processing as well. As such, I'll be beginning the coding/writing phase later today. I'm a little afraid I might get bogged down with how much writing I need to do, but we'll hope for the best. Unless something drastic goes wrong, the worst case should be I don't get all the chat bits in this build and the game releases a day late or something. Hopefully, not even that much of an issue will be had, I'll do my best...

Starworld Comic - Part 3:

This is essentially done. I just need to make an editing pass, which I intend to do before I crash, then put it together into the PDF and Zip formats. It should be released tonight. Honestly, I could probably release it in an hour or two...but I don't want it's post to bury this one immediately.

Galactic Nomad:

Beyond the planning stage, I just haven't had time. Familiar refrain, I know. Sadly, we might be facing another month of the second story reward being a few days late. Trust me, it's getting really old from my side, too. But the story rewards will always be the lowest-on-the-totem-pole for priorities :-(. Which means if anything is late, it's going to be them. And once the first one was late, the cycle has just become hard to escape T-T.

Progress Report - Various Progress Report - Various Progress Report - Various

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