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Game Ideas 2

Alright! So here's the second set of game ideas I've been kicking around. If you haven't seen the first set, they are here: Game Ideas 1.

Unnamed Star Wars Parody

Note: I have to admit this one was mildly inspired by Orange Trainer, by Exiscoming. I've been enjoying the game enough that I recently signed up as one of this patrons, and I suggest you check it out. Having said that, my idea is fairly different in execution, not a mere copy. I just wanted to give credit where credit is due for the inspiration. Also in my defense, I actually thought of the Star Forge thing before I realized just where Orange Trainer was set -_-. I might alter the background story so as not to be accused of copying the idea…

Intro:

In the year 3956 BBY the Star Forge, the greatest war factory of the long lost Rakatan Infinite Empire, was destroyed by the combined assault of the Republic and the Jedi Order.

…or so everyone thought…

Yet the power of the Star Forge could not be so easily undone. The dark side consciousness that had all but enslaved Darth Malak was imbued into every rivet and bolt of the great warforge. Under ordinary circumstances, the factory would have rebuilt itself from the wreckage over the course of millennia, to once again threaten the galaxy. 

But these circumstances were far from ordinary. 

For in his hubris, Darth Malak had captured many Jedi and attempted to empower both himself and the station by sacrificing them to the dark side entity. He had no idea that what he was doing was changing the station itself, corrupting it in a way he did not intend. The power of each Jedi mind sacrificed to the Star Forge warped and damaged the dark side power that infused it. Until, at the last, in his final battle Dark Malak sacrificed one of the last remaining members of the Sunrider family to the weakened station. No one knew, not then and not the eons after, that it was Nala Sunrider, not Revan or the Republic, who had struck the final blow against the station’s consciousness.

And so it was that the station died.

And so it was that the station was reborn.

For the consciousness of Nala Sunrider had destroy the station, but in so doing had replaced it. For eons, as the quarantine of the Lehon system kept everyone away, the spirit of Nala Sunrider slept, recovering. And as she slept, she was changed by the energy she had taken into herself. The Sunrider clan had never been celibate, brushing aside that foolish idea for the idiocy it was. But now, as the repressed desires of all her fellow Jedi mixed with the potent dark side energy of the station worked on her as she slept, they made that fact into something more.

Now, as the Star Forge awakens, fully repaired after it’s long slumber, the intelligence guiding it has come to believe something important. Both the Sith and the Jedi were fools.

For:

----

Emotion, yet peace.

Ignorance, yet knowledge.

----

Was true enough. Yet so to were:

----

Through Passion I gain Strength.

And

The Force shall free me.

----

Both of them had it only partially right. The Jedi were forever repressing themselves, and thus they chained not only their powers but the very force itself. The force was life, after all, and the Jedi couldn't be considered to be living so much as existing. Yet, the Sith were flawed as well, foolishly obsessed with mere power and victory, as if those things were more important than the freedom they ultimately gave up to the corruption of the dark side. Letting it control them, instead of freeing them as they claimed it would.

No more.

Nala understood. Passion was the power that broke the chain of both sides. She would show them this truth…no matter what it took.

What this game is:

What you read above was actually only one of several possible backstories I’ve thought up. Some use the Star Forge, some don’t. Some use Nala Sunrider (who is not an official character even in Legends lore), others don’t. It isn’t certain what, exactly, the story of the game would be. However, the gameplay is the same regardless.

Basically, this game is along the lines of the various ‘trainer’ games that numerous authors have created (Perhaps, most famously, Akabur, though I personally don’t actually like most of his games – most of them are far too grindy). Though, as you should expect from me by now, much of the dark twist that those games often have to them would not be present in this game. Instead, the MC (be it Nala Sunrider, someone she recruits to help her, or an unrelated character) would essentially be someone who set out to create a new order of force wielders who believe sex (passion, actually, but often expressed through sex) is the key to balancing the force. They would seek out Jedi and Sith alike and attempt to seduce them into willingly becoming the core of this new order of force adherents. For the Jedi, they would appeal to their repressed sexual natures (Come to my side! We have both sex AND cookies!), showing them a way to have their cake(sex!) and eat it too (not falling to the dark side). In, of course, the most nymphomaniac and kinky way possible. For the Sith, they would get rid of all that pesky rage by getting them laid -_-. Seriously, those guys and gals clearly need it.

Unlike most of the ‘trainer’ games, this one would be focused on an actual plot beyond ‘sex up all the things, even the things that ought not be sexed up.’ The end goal would be to actually build your own star empire, edging out the Republic and CIS (as it would most probably be set during the clone wars) by building up your own faction. Yes, part of the gameplay would be to find, seduce, and train more force users, but there would also (eventually) be swaying whole planets and their populations to your cause, issuing decrees for those populations (sexy decrees, like a nudity required law or mandatory hands-on sex education) and building up both the political and military following to take over the galaxy. All the while, of course, building your own personal harem. 

What this game would probably use:

Engine – Probably Renpy. It could be done with Renpy. However, unless I can figure out how to make Renpy act more object-oriented, I might want to kill myself half way through development. As such, this needs research to see if Renpy/Python can do that…and if it can’t, what to use instead. I’ve never actually worked with python outside Renpy, but I know Renpy can actually run Python code if I remember right, so I need to do some research on just how robust and friendly-for-this Python itself is. 

Art – Hand drawn or commissioned. Period. There’s no freaking way something like Daz3d could pull this one off. 

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The Military of Libratania

In a sex-obsessed free society like that which exists within your country, the military has always faced significant problems. It’s terribly bad for the chain of command to get all screwed up with who’s fucking who, and which people are more dominant in the bedroom than others. Many years ago, in desperate need to make their military hold up against those of neighboring powers, the military of Libratania instituted radical new policies that have since managed to stand it in good stead.

They were not, of course, stupid enough to try to prohibit sex inside a country like theirs, for they would have had no one who would fight for them. Instead, they decided to control it, to make it work for them as both punishment and reward. Signing up for the military could get you much. Salvation from debts or crimes committed, the chance to join the nobility, wealth for those with talent. These were the carrots they dangled in front of potential recruits.

But giving up control of their sex life for the duration of their contract was the cost. New recruits are fitted with both physical or magical sexual stimulation devices and either physical or magical chastity devices (officers or enlisted respectively) upon enlisting, and their behavior is either rewarded or punished via use of both. If they are good soldiers, they will not only gain frequent release from or control of their devices, but might also be rewarded with the services of those who were not-so-good at their jobs. If, of course, they were troublemakers, they might find any number of punishments from not being allowed the regular ‘leave time freedom’ from their sexual servitude, to being forced to submit to be someone else’s sexual relief. Screw up badly enough, and you might even end up in the stocks as a public sex toy and example for others.

Of course, as soldier’s rise through the ranks, they gain more and more control of their subordinates as well as their own fates. There are strictly enforced rules to prevent abuse, but you can do many things with and to your subordinates…particularly when you can convince them to want it.

What this game is:

So, clearly, this game is quite a bit more fetishy than the rest of those I’ve listed. Curiously, this also means I’m not 100% sure about the perspective of the main character. Personally, I’d be inclined to tell the story from the perspective of an officer already fairly far up the chain of command (say, a Captain or Commander). I’m far more comfortable on the dominant side of the equation, personally, so this is instinctively where I’d tell the story from. 

On the other hand, I can actually see the story being a good one told from the side of a newly enlisted solider (likely female), with a number of possible backgrounds. One thing I was often surprised by in the early days of Eros Academy, when I was still actively posting of a few forums and getting occasional feedback, was the number of people who said that they wanted more chances for Faith to submit/be dominated. They wanted to be in the sort of situations Eros Academy provided from the more submissive angle rather than the dominant one. So, I could see this one going either way.

Regardless of that detail, though, the general gameplay of this one would be heavily based around the whole dominance/submission fetish-set as a whole. Whichever side it would be told from, or possibly both if I told of a single soldier’s rise through all levels. In addition to playing it from one of those two angles, there would also likely be a management angle to the game, where you need to craft either yourself or your soldiers into the best possible fighting force. In the most sexy/kinky way possible, of course! Is creating a Succubus corps the best way to deal with enemies? Or perhaps going into battle highly aroused in the best way to eliminate fear in yourself or your troops? These kinds of choices would make up a portion of gameplay, beyond the more trainer-oriented aspects that would allow you to train either yourself or your officers to be whatever you want yourself/them to be.

In example, if I told it from the perspective of an officer, I plan to have a second-in-command who’s already your willing accomplice. They will guide you and help you to recruit and ‘train’ your command team to be whatever you want them to be, from your personal harem to a sideline for you to make money or earn political favors for your army to use.

Note, in addition to the D/s elements of this game, there is a possibility of it having transformation effects as well, depending on the art method I used. 

What this game would probably use:

Engine – I honestly don’t know. As with most of these games, it could be done in Renpy, but I have a couple of other ideas that might work better. Research is needed.

Art – Not sure. Hand Drawn could work, of course, but there are enough assets of the right type out there that I could maybe do it with Daz3d, if the game got support. Maybe. Likewise, I could probably find enough existing imagery around the web to make it…though I don’t really like the idea of that solution. With this specific content matter, however, I feel it could be done well. For an example of what I mean by done well, consider Wife Trainer. Note, that I’m unsure if I would use photo imagery, there are a few games that have used the Anime style of this method well. The remake of Hentai High School is one such example I can think off, that does a decent job of reusing imagery. Though there are probably better examples. 

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The Transformation and Mind Control Game

Overly Long Note of Doom: This is the .5 idea that I mentioned in my previous post about ideas. I’ve fleshed it out a bit more, but it’s still very much more subject to change than most of the others. The core idea is that, sadly, I’ve found most of the TF/MC adult games on the net are super non-consent based.

Which makes sense, at least for the Mind Control, less so for the Transformation stuff. It’s unfortunate, as I think it does a disservice by both genres not to have at least a decent mix of the lighter stuff thrown in. While MC/TF aren’t truly fetishes of mine (To be completely honest, while I can appreciate a very wide sampling of kinks, I don’t have anything at all which is strong enough to be called a true fetish, I’m more a ‘variety is the spice of life’ type person), I’ve been a reader of El Goonish Shive for years, which has a light, friendly take on TF themes that shows it CAN be done in a way that would actually be healthy even in reality. Indeed, the artist of that comic has created a board game that was the final ‘ah-ha’ moment I needed to form this into a proper idea. I had a fair few notes for a TF or MC game of some variety, but I was struggling to put it into a fully-consenting context. Between that aforementioned board game and recently stumbling across the surprisingly light-in-tone Student Transfer (which I highly recommend checking out), I finally managed to rough out an idea. It’s still VERY much more rough than the others though, and subject to far more sweeping changes. The intro/backstory in particular I’m not overly happy with. It feels a bit too much like a rip-off of one of Student Transfer’s plot lines, though a currently underdeveloped one. Which means I’ll likely continue to tweak it, or even completely rewrite it. 

Intro:

In a normal college, childish games like truth or dare and spin the bottle have a known tendency to turn more than a bit risqué. So just how much more trouble are the students of coed Dorm E going to get themselves into when one of them discovers his powers as a Wizard, particularly when his ancestor’s spellbook seems to contain an awful lot of perverse spell work. After sharing his new powers with his friends, all of them want to see real magic at work. After a few harmless spells giving the cutest girl on the floor cat-ears and switching the bodies of a curious couple, someone suggests they make a game out of using the powers of transformation and mind control within the book. There’s really only one way this can end….

What this game is:

As my overly long initial note indicated, this game is intended to be a light-hearted take on the TF and MC kinks. All the players of the game are willing victims, but after a few dozen spells, who knows what they’ll get up to? That sort of thing. 

The trick here, is that like most TF/MC game creators, the art assets are the issue. I can either artificially choke the choices via something like a VN setup. Student Transfer is an example of how that can be done quite well, though there is little to no physical TF in that game. Or I can alternatively go text-only. There’s no way I know of that I, personally, would be able to setup a true set of modular transformation sequences. Oh, I know how to do the programming side. That’s actually pretty easy. But the art side? Not so much. So this would likely be either a primarily text-game with a LOT of TF options (al la Fenoxo’s Work) or a VN style game like Student Transfer with as many options as I can create (likely on par with or superior to the sort of option branching I do with Eros Academy’s Dates). As this idea is still only half-formed, I can’t say which way I’d be inclined to go.

What this game would probably use:

Engine – Renpy if I went the VN route, most likely. It I went the other way…honestly there’s a good chance I’d make something custom, or using a non-VN game engine as a basis.

Art – Daz is pretty much out of the question for this. This has to either be pre-existing art, which would cripple my variety options, or hand-drawn custom art. Either made myself or commissioned. 


Comments

from this half my choice would fall on Unnamed Star Wars Parody

Mathias Vahlefeld


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