Update Log: 2022/05/21
Added 2022-05-21 22:59:32 +0000 UTCSome more small updates. The changes from the previous post have also been pushed to the test build.
The current test build can be accessed with this link. Make sure you copy the entire link! https://vrchat.com/home/launch?worldId=wrld_e5eb4407-062b-4034-a1d4-87bca18c80ea&instanceId=PATRON~hidden(usr_8d3b6c9b-cd64-449a-8b39-a819057f5d3c)~region(us)~nonce(1c620f70-a63a-4f29-9492-7703c2d071d6)
Bus To Nowhere 1.5 Changelog:
- One new NPC was added. He spawns alongside the Emerald Trophy for discovering all biomes.
- Yuno is now recognized as a passenger. Their information will become unlocked once Yinu has moved in.
- Fixed the NPC list ordering.
- NPC's talk slightly faster (0.11 to 0.09)
- Added/edited a few lines for some NPC's
- The Puppet Hand now must be correctly activated to destroy the Ancient Guardian attacks. This is mostly because you were able to just leave it somewhere and it would automatically destroy attacks. There will likely be more balancing changes to this eventually if it becomes too hard to do.
- The Knife has been given a purpose, you'll figure it out. It only works on two right now though.
- Fixed WhiteNight's reverence not displaying the text correctly?
- Tried to fix DUP again. Maybe he works now? I really have no idea what's wrong with him.
- Fixed whatever the hell happened to Cliff biome.
- Fixed some more Red Bus weirdness.
- The posters at the Random Poster stop should now be blank before the poster are rolled.
- A new poster was added as a reward for that one rare variant of the Powerdown event. It appears in the bathroom.
- Some stability fixes for summoning Ancient Guardian.
- Fixed the floor of Cavern being much faster than the terrain.
- Added two new patron plushies.
- Black Cavern and Canyon had their values edited to make them more common.
- Decreased the range of the grinding triggers for grinding on the rails of bridge-like biomes. This was mostly because you kept getting stuck in the cliffside lookout stop and to help prevent grinding on the left rail on cliff, since you shouldn't be able to.
- A failsafe has been added to prevent the Storybook script from crashing when it scans something not in the array.
- Fixed the infamous "Lemon Crash" (i really like how dumb this name sounds)