Update Log: 2022-04-13
Added 2022-04-14 02:41:45 +0000 UTCUpdate Log: 2022-04-13
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Bus To Nowhere 1.4 Changelog:
- New WhiteNight fight implemented in the test build. Still very WIP and probably very broken, but should function at least enough for it to be playable. Will be reverted if unfinished by release or the file size becomes too large. (WhiteNight's death animation is currently bugged, but will still function.)
- Fixed WhiteNight death desync... again.
- Gold Rush and Fang Of Vog are now compatible with the bus synchronization machine. Both synchronizations have a focus on speed.
- Some new songs.
- Optimizations? I have no clue anymore what optimizing is anymore. I get 40 frames though as oppose to 30, so I guess that's an improvement. As long as its not worse then the public build ¯\_(ツ)_/¯