Update Log: 2022-04-01
Added 2022-04-01 18:39:37 +0000 UTCUpdate Log: 2022-04-1
Two updates in one week? Wild. I think these will be the last major additions. Anything ahead of now will be polishing and bug fixes before public release.
Bus To Nowhere 1.4 Changelog:
- Every Instance Is Personalized: Beforehand, it was just the three posters, but now there is an entire set of exclusive items and new bus details that have a chance to appear. The Personalized values are set when the instance is first created, and can be seen as the last two values on the license plate. The original posters are not linked to this new value.

- Personalized events & items do not change gameplay, but exist to provide more world-building and replayability to the bus. The details range from very minor details such as new notes on the walls, to new items entirely. That being said, none of the new content is locked behind this feature.
- Two personalized biome variants added.
- New biome added.
- Virus is now a Personalized item
- "Snowstorm" event added
- Judgement Bird now requires all players on the scale.
- The Teddy now has an interaction which can help put someone's mind at ease.
- Fixed Biome Picker not listening to the driver
- Fixed Biome Trophy requiring the secret biome (it shouldn't)
- Fixed Punishing Bird Plush sound not being centered
- Fixed White Night Synchronization only removing the eyes of the White Statue
- Nerfed "Lamp" Bus's lights. Removed the additional eyes to reduce lag when being ran over by the bus.
- Battery 1 now must be collected from the Vending Machine Event.
- 4 new songs
- Airtime Sparks are now a random color for each player.
- Some optimizations related to lighting. You might save a single frame.
- Apocalypse Bird's secondary attack's range was lowered so it is easier to avoid.
- Apocalypse Bird's scale attack now only launch's players who were not on the scale.
- Apocalypse Bird's hurt animation now functions properly.