To me, this is really an unimaginable number, thank you everyone
Without you, this brand new version would never exist, and the discussion community of this game would not be so harmonious.
The balance of TF animation, the game itself, and fun is difficult to choose. In the original version, the proportion of TF animation is too high and the game’s "playability" is not good. Although this new version maliciously embarrass the player, it can The playability has finally improved... I think so, my "learning" is actually just watching other people’s games, playing other people’s games, feeling the guidance they designed, and learning how they make players within ten seconds Know what to do, where to go, how to make players understand "what do these things in this place mean"
During the New Year, I drew some pictures, made some other games, and tried some new techniques. Although I didn’t have any time to spare at all, it was really decompressing to do things that I didn’t have time to do before. I studied rpgmaker deeply and learned There are some new features. Now Dr. K will make some comments on your performance in the game, and he will respond accordingly to your game performance

The robot is not malicious. He is just a household robot that takes care of plants. It is equipped with the same system as the sweeping robot. He will only appear in this area and will not have more scenes in the future, maybe.
The new greenhouse and the original version of the gas chamber are merged into the same area. The decoration of the gas chamber will still be retained. I did this... just to make the number of maps in this area ten. Do you know? There are ten independent maps in each area, why, because I like neat
Do you still remember a "design drawing" I drew a long time ago
https://www.furaffinity.net/view/35023566/
The contents of “flying insects”, “Dr. K’s target shooting”, “killer whales”, and “stroke puro” have all become real content. “A large number of small animals’ group attacks”, “Huge glue beasts” and “Glue "Beasts and waves chase" may be the next content
You may have noticed that the last update added a room full of cages. This was originally a place where animals were closed. The animal genes in this institute came from here. This hidden cage area... well, it is used to store patreon. contents!
I will try my best to complete this area in the next half month. A twin boss will be added to this area. I have already designed the mechanism.
The Spring Festival holiday is coming to an end, I will return to work as soon as possible
If you have any questions, please send me a message, thank you
对我而言,这还真是个难以想象的数字,谢谢大家
没有你们,这个全新的版本根本不会存在,这个游戏的讨论社区也不会如此和睦
TF动画、游戏本身、乐趣,这三者的平衡很难取舍,在原版,TF动画的占比过高导致游戏的“可玩性”并不好,这个新版本虽然恶意的为难玩家,但可玩性终于有所长进…我自己是这么觉得的,我的“学习”,其实也只是看别人的游戏、玩别人的游戏,感受他们所设计的引导,学习他们如何让玩家在十秒钟内知道自己该干什么、该去哪里,如何让玩家明白“这个地方的这些东西是什么意思”
新年期间我画了些画,做了一些其他的游戏,尝试了一些新技术,虽然完全没有闲下来,但做一些以前根本没时间做的事情真的很解压,我深入的研究了rpgmaker并且学到了一些新功能,现在K博士会对你在游戏中的表现做出一些评价,他会对你的游戏表现做出相应的回应

机器人并无恶意,他只是个照顾植物的家用机器人而已,搭载了和扫地机器人一样的系统,他只会出现在这个区域里,并不会在之后有更多的戏份,或许吧
新增的温室和原版的毒气室合并为同一个区域,毒气室的装潢仍然会保留,我这么做……只是为了让这个区域的地图数量凑齐十个而已,你知道吗,新版本里每个区域都有十个独立地图,为什么呢,因为我喜欢整齐
还记得很久以前我画的一个“设计图吗”
https://www.furaffinity.net/view/35023566/
关于“飞虫”,“K博士的打靶射击”,“虎鲸”、“抚摸puro”的内容全部都已经成为真实的内容,“大量小动物的群攻”、“巨大胶兽”、“胶兽海浪大追杀”可能将会成为接下来的内容
你们可能注意到了上次的更新加入了一个充满笼子的房间,这里原本是关着动物的地方,这个研究所里动物基因都来自这里,这个隐藏起来的笼子区域…好吧,就是用来存放patreon内容的!
我尽量在接下来的半个月完成这个区域,这个区域会增加一个双子boss,机制我已经设计好了
春节假期即将结束,我会尽快回到工作中
还有什么问题的话,请给我发消息,谢谢
Snow Dragon
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