This picture, I don’t know if it reminds you of anything. The colors on the picture are the theme colors of each level in the changed special. I will explain the meaning of these colors in detail, and finally talk about puro and K being added to the game. s story
In the original version of the game, these areas are almost in these colors, but I have made some modifications in the new version and added some things. Two years ago, I did not realize "game creation" at that time, nor did I What kind of knowledge is just "creating something", so many things in the original version are illogical and messy, but isn't this my personal style, haha!
At the first hurdle, I call it the "warehouse" area. Although the color has been modified, it still maintains a cool tone. This is also the only area without a theme BGM. I want to express "loneliness and helplessness" here. , Feel unfamiliar with everything” atmosphere, so a lot of white, light and cold colors, in the warehouse, everything is so quiet, except for the cat
In the office of the second major level, I used the very dazzling "black, white and red" combination, because this is an area that needs to be sneaked, and the screen is bright and dark. In order to easily express "safety" and "danger", I put the floor It is painted with the simplest and most dazzling white, which is well distinguished from the dangerous black glue beasts. The red on the walls and carpets can give players a sense of crisis. Red makes people feel nervous. Restless, impatient
The third level. In the original version, the second and third levels are in the same area. The dragon and the wolf are together. In the new version, I increased the number of rooms in the office and made the dragon territory independent. In another area, I also designed the dragon’s territory to be a place full of fans, crystals, slime, and servers. It is black and painted. In addition to the gray of the crystal and ice, there is also the looming wall that only shows a little Twisted green...but that green is only added when I think it looks good
The fourth level, there are very warm cream and coffee colors. This is the library, where the puro is. Red is no longer a symbol of danger here, but represents gorgeousness and formality. There are some trees here. At the same time, the library hall where Puro is located is also a colorful map. These warm colors will make people who visit here for the first time feel safe. Although the library is not safe at all, looking at the colorful books and emerald green on the ground Dark puro like plants and dark chocolate, you will always calm down
At the fifth level, you are back in the cold ventilation ducts again. There is a cold and dark labyrinth, but there are also puro bedrooms. I added a lot of colorful cushions, ribbons, and other bright things to the general bedroom. It looks warm here, but elsewhere in the ventilation ducts, there are only cold walls and ducts, and pale floors. There is nothing here, only unknown dangers.
The sixth hurdle, I’m preparing to make it, I might choose the green + purple combination, maybe haha
Short story: Puro and K
When I first made the game, I never thought about making the game so long. My original plan was to be like an "i wanna" game. Each level is a room, and the player is in this one-screen room. Solve the puzzle, overcome the difficulties, and then reach the next room, and then continue to cycle like this, just like some early room escape games, it sounds boring, I think so, so I suddenly when the game was in the library Realizing that this game lacks a "sustainable motivation", I need someone to guide the player, make the player interested in him, he is responsible for giving the game a more interesting feeling, so I joined puro and before The content about him has been added to the map, so puro can only appear in the quite later process, because he joined later! Even the main storyline of the game was written later by me, haha, it was all made up improvised.
As for the appearance of K, it is more tragic. The original final beta version of the game was spread by an unreliable tester. The game was originally planned to be launched on Steam soon. To make up for this loss, I took the original "from the power generation room" The story of the game, which ended after escaping, extends backward by about 1/4, adding a new character: Dr. K. This is why the entire game did not mention the existence of this person at all in the previous content. This is the reason why this villain only appears in the last quarter of the content, but surprisingly, people actually like him.
Part of the role image of Puro and K is myself, and part of them is my ideal. I hope to have a reliable partner like the big brother next door. He is tall and knows a lot. He will not care about you too much, but he Will definitely help you when you are in distress
As for K, he is a paranoid in my imagination, a stubborn, lonely, and indifferent person, but in fact he longs for company and has good intentions in his heart, just like me two years ago
If you have any questions, please come and ask me
这张图片,不知道有没有让你们想起什么,图片上的颜色,就是changed special中每一大关的主题色彩,我会具体的讲解这些颜色的意义,最后说说puro和K被添加进游戏的故事
在游戏的原版,这些区域就已经差不多是这些颜色了,但我在新版做出了一些修改,并也添加了一些东西,两年前,我那时候还没有认识到“游戏创作”,也没有什么知识,就只是在“创作一些东西”而已,所以原版里的很多东西是没有逻辑的、混乱的,但这不就是我的个人风格吗,哈哈!
在第一大关,我称其为“仓库”的区域,虽然颜色做出了修改但还是保持了冷色调,这儿也是唯一一个没有主题BGM的区域,我想在这里表达出“孤独、无助、对一切感到陌生”的气氛,所以大量的用白色、淡淡的冷色,在仓库里,一切都那么安静,除了那只猫
第二大关的办公室,我使用了非常刺眼的“黑 白 红”组合,因为这是一个需要潜行、画面时亮时暗的区域,为了方便的表示出“安全”与“危险”,我把地板涂满了最简单的最亮眼的白色,与危险的黑色胶兽们很好的区分开,而墙壁上、地毯上的红色又能给玩家一种危机感,红色是会让人感到紧张、不安、急躁的
第三大关,在原版,第二大关和第三大关是一个区域,龙和狼是在一起的,在新版中,我增加了办公室的房间数量,把龙的领地独立了出来制作成了另一个区域,我还把龙的领地设计成为了充满风扇、水晶、粘液、服务器的地方,这里黑漆漆的,除了水晶和冰面的灰色,还有墙上那若隐若现只露出了一点点的扭曲的绿色…不过那绿色只是我觉得好看才加上去的
第四大关,出现了非常温暖的奶色和咖啡色,这里是图书馆,是puro在的地方,红色在这里不再是危险的象征,而是代表了华丽、正式,这里还有着一些树木的点缀,同时puro所在的图书馆大厅也是嘴多彩的地图,这些温暖的颜色会让第一次玩到这里的人感到安全,虽然图书馆一点也不安全,但是看着地上五颜六色的书、翠绿的植物、黑巧克力一样黑乎乎的puro,你总会平静下来
第五大关,你又再次回到了冰冷的通风管道之中,这里有着冰冷黑暗的迷宫,但也有puro的卧室,我在普罗的卧室里加入了很多彩色坐垫、彩带,还有其他明亮的东西让这里看起来温馨,但在通风管道的其他地方,就只剩下冰冷的墙壁和管道,还有苍白的地板,这里什么也没有,只有未知的危险
第六大关,我正在着手准备制作,我可能会选择绿色+紫色的组合,大概吧哈哈
小故事:puro与K
我在最开始制作游戏的时候,根本没有考虑过会把游戏做的那么长,我本来的打算是像“i wanna类”游戏那样,每一关就是一个房间,玩家在这个一屏幕的房间里解谜、克服困难,然后到达下一个房间,然后一直这样循环下去,就像早期的一些密室逃脱游戏,听起来挺无聊的吧,我也那么觉得,所以我在游戏做到图书馆的时候突然意识到,这个游戏缺少一个“让人能够持续下去的动力”,我需要一个人来指引玩家,让玩家对他感兴趣,他要负责给游戏更有意思的感觉,于是我加入了puro并在之前的地图里增加了关于他的内容,所以puro在相当靠后的流程中才能出现,因为他是之后才加入的!甚至游戏的主线剧情都是我之后才写出来的,哈哈,都是临时拼凑出来的。
至于K的出现,就比较悲惨了,游戏原本的最终测试版被一个不靠谱的测试员传播了出去,而这个游戏原计划很快要上架steam,为了弥补这个损失,我把原本“从发电室逃出去之后就结束了的”游戏剧情向后延伸了1/4大概,增加了一个新的角色:K博士,这也是为什么整个游戏在之前的内容中完全没提到过这个人的存在,这个反派只在最后1/4内容中出现的理由就是这样,不过令人吃惊的是,人们居然还挺喜欢他的
puro与K的角色形象一部分是我自己,一部分是我理想中的他们,我希望有一个像邻家大哥哥一样的可靠伙伴,他很高大,他懂得很多,他不会过分关心你,但他绝对会在你危难的时候帮助你
至于K,则是我想象中的偏执者,一个固执、孤独、冷漠的人,但实际上渴望陪伴、心中还怀有善意,正如两年前的我
如果你还有什么问题,欢迎来问我


By the way, two newly added pictures
Snow Dragon
2021-01-10 04:10:10 +0000 UTCSnow Dragon
2021-01-10 04:08:23 +0000 UTCSnow Dragon
2021-01-10 04:07:06 +0000 UTCSnow Dragon
2021-01-10 04:06:47 +0000 UTCSnow Dragon
2021-01-10 04:06:13 +0000 UTCObuRibion
2021-01-10 02:40:59 +0000 UTCJNY4
2021-01-08 20:08:52 +0000 UTCShiny Umbreon
2021-01-08 07:17:31 +0000 UTCKobaan
2021-01-08 06:37:30 +0000 UTCThaeliscyn
2021-01-08 06:03:37 +0000 UTC