Highest possible resolution for current Minecraft shaders with a really crisp and realistic look up close. Perfect for cinematic videos.
Modern Archviz v6.4 changelog
Construction Tab:
Added 5 types of White Concrete corners, combined with various materials - two material positions for each (Slate Oak Wall, Polished Blackstone, Polished Blackstone Bricks, Warped Planks, Polished White Terracotta)
Added 5 types of White Concrete walls, combined with various materials - two material positions for each (Bricks, Polished Blackstone, Polished Blackstone Bricks, Warped Planks, Polished White Terracotta)
Added 7 variations of Wall Edge (Light Gray Concrete, Bricks, Warped Planks, Polished Blackstone, Polished Blackstone Bricks, White Tiles, Dark Tiles)
Added 7 variations of Wall Corner Top (Light Gray Concrete, Bricks, Warped Planks, Polished Blackstone, Polished Blackstone Bricks, White Tiles, Dark Tiles)
Added 7 variations of Wall Corner Bottom (Light Gray Concrete, Bricks, Warped Planks, Polished Blackstone, Polished Blackstone Bricks, White Tiles, Dark Tiles)
Added 7 variations of Wall Corner (Light Gray Concrete, Bricks, Warped Planks, Polished Blackstone, Polished Blackstone Bricks, White Tiles, Dark Tiles)
Added 7 variations of Wall (Light Gray Concrete, Bricks, Warped Planks, Polished Blackstone, Polished Blackstone Bricks, White Tiles, Dark Tiles)
Core Changes:
Split Modern Archviz resource pack and ExperiArch resource pack that are now modular and can be loaded separately

MAKE SURE YOU HAVE ENOUGH RAM TO RUN EXPERIARCH AND ENOUGH RAM ALLOCATED TO MINECRAFT BEFORE LAUNCH!
Be sure to allocate more RAM for the pack & mod. Optimally 24G and make sure you have enough RAM available for your operating system!

How glass works now:

How to place ExperiArch beds:

PLEASE READ:
This is a long and ambitious project containing images that I created from scratch. I take different material photos which I then edit to make them seamless and create additional PBR maps ( Physically-Based Rendering ) to add extra shine and bumpyness to them.
My texture pack is working best with latest Ray Tracing SEUS shader by Sonic Ether
MOD REQUIRES FORGE or FABRIC! Download the same Forge and mod version for your Minecraft version. See my complete installation tutorial! (Fabric installation not yet covered)
For best visual results use HRR 2.1 or HRR 3. Make sure you put Geometry Ray Tracing to 0 in HRR shader settings to remove black shadows!
This project is still WIP but it's great for creative mode even now (not suitable for survival yet). But I'm constantly working on new materials which will be added with updates and even higher quality later.

Make sure you turn 'Smooth Lighting' OFF.

Make sure 'Connected Textures' are set to Fast.

Go to Video Settings -> Performance and make sure these are on for optimal performance!
For 1.20 make sure you download Recommended version!
DO NOT USE TLAUNCHER WITH MY MOD, IT'S INCOMPATIBLE
DOWNLOADS:
***YOU WILL NEED TO REPLACE SEUS PTGI OR HRR FOR MOD LIGHTS TO WORK!
Shader path: .minecraft/shaderpacks/SEUS PTGI (or HRR)
(note that only future versions of SEUS shaders will produce more accurate illumination at night like E13)
Download mods here - (REQUIRE RESOURCE PACKS)
Download Modern Archviz x2048 resource pack here
Download ExperiArch resource pack here
Download Emissive files here (requires SEUS PTGI or HRR)
Download my demo maps here (optional)
Join my Discord for more help and questions: https://discord.gg/KA7XZqV
Read my full installation and optimization guide: https://eso-ui.com/minecraft-guide
Ultimate Immersion
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