x256, x512 and x1024 resolution textures designed for Minecraft shaders for beautiful and optimized gameplay.
Ultimate Immersion Modern Archviz v4.7 changelog:
ExperiArch v0.2 changelog:
All can be used with move forward tool
How block manipulation (movement) works now:

How glass works now:

PLEASE READ:
This is a long and ambitious project containing images that I created from scratch. I take different material photos which I then edit to make them seamless and create additional PBR maps ( Physically-Based Rendering ) to add extra shine and bumpyness to them.
My texture pack is working best with latest Ray Tracing SEUS shader by Sonic Ether Be sure to allocate more RAM for the pack & mod. Optimally 10G.
MOD REQUIRES FORGE or FABRIC! Download the same Forge and mod version for your Minecraft version. See my complete installation tutorial! (Fabric installation not yet covered)
For best visual results use HRR 2.1 or HRR 3. Make sure you put Geometry Ray Tracing to 0 in HRR shader settings to remove black shadows!
This project is still WIP but it's great for creative mode even now (not suitable for survival yet). But I'm constantly working on new materials which will be added with updates and even higher quality later.

Make sure you turn 'Smooth Lighting' OFF.

Make sure 'Connected Textures' are set to Fast.
For 1.19.2 make sure you download Forge 43.1.7 not latest!

DOWNLOADS:
***YOU WILL NEED TO REPLACE SEUS PTGI OR HRR FOR MOD LIGHTS TO WORK!
Shader path: .minecraft/shaderpacks/SEUS PTGI (or HRR)
(note that only future versions of SEUS shaders will produce more accurate illumination at night like E13)
Download mods here - (REQUIRES RESOURCE PACK)
Download x256, x512 & x1024 textures here
Download Emissive files for lights here (requires SEUS PTGI or HRR)
Download my demo maps here
Join my Discord for more help and questions: https://discord.gg/KA7XZqV
Read my full installation and optimization guide: https://eso-ui.com/minecraft-guide
Ultimate Immersion
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