XaiJu
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Smol Update 13

- added enchanting table texture
- added repeater texture
- added comparator texture
- added blood drips as unpowered redstone wire texture
- added powered redstone wire texture
- added random hanging tendrils model for netherrack
- added random pile model for nether quartz ore
- added prismarine texture
- added cocoa texture
- added random model offset for nether warts


Shat out this quick update before I go on vacation.

The powered/unpowered redstone wire textures are just placeholders, will refine them in the future.

Made some random hanging tendrils and random piles model for netherrack and nether quartz ore block just for fun, might change/remove later. Need to enable the "Detail Settings > Alternate Blocks" option to see the feature.

Also uploaded my custom block properties file, which makes end rods and other lights lit properly, adds the same grass/leaves translucent effect to various other plants and crops, and makes black wool/carpet glow if you turn on glowing emerald block option for the scifi screen textures. Download link: https://drive.google.com/open?id=1ERtXGxA0Fpz3bvpAkNTUk1m3WPPYKkwb

Overwrite the "block. properties" file inside shaderpack for it to work.

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You can download the pack here:

256x res: https://drive.google.com/open?id=1PYpgMoX5JOlWrEQFko6r3QsoGNBsOLvv

128x res: https://drive.google.com/open?id=1d-qUUdMMzcMKShtMaeDoGqrH0jyhv2QR

Make sure these settings are set correctly, or else the textures will get messed up:

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Feel free to leave some feedbacks for the existing textures, or suggestions for new block textures!

Smol Update 13 Smol Update 13 Smol Update 13

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