Guys, help me. Sometime last October I fell down the Scooby Doo hole and still haven't clawed my way out. Partly from working on the Velma werewolf sequence for Halloween, and partly from getting access to HBO Max, which has a vast library of Scooby Doo material, including all the original series, most of the direct to DVD movies of the last 15 years, and some of the most recent series, including Be Cool Scooby Doo, which, once you get used to the "modern" animation style, is inspired and hilarious, and Scooby Doo and Guess Who, which is occasionally inspired, often interesting, but mostly just awkward. Anyway, I'm consuming a lot of Scooby Doo media.
Which brings me to this--an experiment. I wanted to try to capture the classic "run cycle" of Daphne in my own style. I found a decent still image of it (actually promotional art from the "What's New" era from the 2000's, imported it to Clip Studio, flipped and enlarged it (it was actually very low res image) and traced a stick figure over it. Then I removed the reference image and built my own version of Daphne--based on her classic look--on the stick figure. I'm pretty pleased with the result! I may even try to do the rest of the Scooby Gang the same way.
This was also a test to use a simpler version of the technique I've been developing to create finished artwork over the last year--something for comics and lower end commissions. I'm pretty pleased with how that came out too.
Anyway, an advance look for all the Patrons here before I post this publicly later this month, and exclusive full res for you too. What do you think?
SAS_Art
2022-01-05 10:31:31 +0000 UTCAgent Zero
2022-01-03 03:32:47 +0000 UTCSAS_Art
2022-01-02 20:37:28 +0000 UTCBryan zx Knight
2022-01-02 20:32:25 +0000 UTC