Well.. I was not able to move any further with this project and move on to animate it. But I have learned a lot! I even spoke with the creator of the tutorial to try and lower the polycount so it wouldn't lag so much and I tried to decimate all the assets in the scene, but sadly it didn't really do much but make my assets look bad. So... This is the best I have for you. I hope you can use it.
My suggestion is to shade your sim, pose them, then put them in the scene ready to render with what ever lights you want to use in front of your sim. Good Luck everyone! Would really love to see if you use this one, so please tag me!
Created in Blender 3.5
Render in EEVEE
Camera is set to 1080 x 1080
ALL Assets are completely created by me, ALL textures created by me
Please do NOT use my models for anything other than rendering this scene for pictures. I hope to one day get my mushrooms in game.
TOU
Download link...MAGIC MUSHROOM .blend