SEUS PTGI E7 Dev News
Added 2019-05-07 11:12:50 +0000 UTCHey, all! Here's what's been going on with the development of SEUS PTGI E7. The focus for E7 is bug fixes and optimizations.
SEUS PTGI has been long overdue for a deep cleaning. It's built on top of an old beta version of SEUS Renewed, and I've been so focused on adding and improving features that I haven't bothered too much about the more stagnant areas of the project. Having the project cleaned out will make it easier to manage for me, and more easily managed code is always a good thing for a project
This includes a redesign of some things, like the sky model. Since the sky is being sampled by reflections and GI, it's important that the sky model itself is lightweight. So, I've designed a new one. It definitely looks different, and in some cases subjectively worse, but it's still young and I will continue to improve it.
I've also been working on optimization on a low level. Like cleaning the code for the project, this is tedious work, but it has payed off so far and there are already noticeable performance improvements!
I am also working on Minecraft 1.13 compatibility, which is planned for this update. Don't worry, I'll make sure it's still compatible with 1.12.
I hope to get E7 finished within a week, but there can always be unexpected delays. Thank you for your patience!
Comments
How much fps do you have, i have the same graphics card with about 7 fps
Shrek
2020-08-01 10:26:55 +0000 UTCSo I absolutely love PTGI 7 on my Nvidia 1060. However I enjoy modded Minecraft very much and I’m using Thaumcraft 6 Beta 26 as it is by far my favorite magic mod and I’ve been using it since back in 1.7 and maybe even earlier. PTGI 7 seems to have issues with the golem press as well as warded jars and nitor, when I place nitor as a light fixture it’s literally invisible can’t see anything. The golem press is just glitched our and has purple textures all over it and the textures are used in wrong places, like the table texture is placed over the cauldron and anvil textures even though it shouldn’t. The glass jars don’t even look like glass they let made out of the water shader texture or whatever for some reason, they move and flow just like the water does. I would really love if you could look into fixes for these if they’re on the shader end and not the mod itself!
Michael Ellis
2019-08-09 00:43:56 +0000 UTCis this free ?
2019-07-09 10:10:16 +0000 UTCwha
2019-07-09 10:10:04 +0000 UTCOk
2019-07-03 10:46:56 +0000 UTCto download join his discord
Ashton Erlandson
2019-06-30 09:20:17 +0000 UTCya how do we downlod??
2019-06-16 10:41:22 +0000 UTCHow Do I Download?
2019-06-16 02:22:16 +0000 UTC@Liam I want to know the same thing, did anyone ever say if it was a one time payment or not?
2019-06-14 02:45:22 +0000 UTCwhen ever i enchant something it turns purple its just a solid dark purple for my pickaxe or anything Plz help
2019-06-13 02:28:29 +0000 UTCJust wana ask if i can do a onetime payment just for the shaders i do have $10 au and would just like to have the shaders so i wana ask if thats ok? (Edit) and i use a intel intergrated card did have a nivda but burnt it out
Nes-Ali (Avali)
2019-06-09 09:13:22 +0000 UTCgeez calm down dude
2019-06-08 03:53:09 +0000 UTCDude, that's enough. All the other shader packs, like Sildur's, have moved into 1.14.2, and you're just NOW doing 1.13? I'm done waiting for your updates, there isn't enough of a difference to justify the money I've been giving you. This is ridiculous. Get your act together, lest you lose even more of this unimaginably generous support you've been getting.
Silly Ivan
2019-06-08 02:49:56 +0000 UTCthis
Benjamin
2019-06-05 13:56:37 +0000 UTCGoogle translation When do you add compatibility with AMD?
2019-06-05 04:33:20 +0000 UTCPTGI will be fully released when it's done. Wait until then.
Lilo
2019-06-03 01:27:04 +0000 UTCor maby a less graphicaly impressive version?
aidan thai
2019-06-02 23:56:28 +0000 UTCwill you consider making older versions avalible for free? like maby when (possibly) e8 releases maby you can make e5 avalible for free?
aidan thai
2019-06-02 23:55:51 +0000 UTCagreed.
2019-06-02 02:31:37 +0000 UTCI'm sad the leaves don't move in the wind
2019-06-02 00:09:47 +0000 UTCCalm down, he's a single person doing something extremely difficult, *you* try doing this on a monthly schedule and avoid unexpected delays at the same time. He's clearly delivered before, he will deliver in time.
Cyro
2019-06-01 22:34:23 +0000 UTCMust be a rough week for sonic ether.
2019-06-01 20:49:06 +0000 UTCyes i believe so
2019-06-01 20:27:47 +0000 UTCIs it a monthly fee?
2019-06-01 17:57:24 +0000 UTCHe's been working on it for 7 years and only recently making money out of it. He's earned it.
Andrew Irvine
2019-06-01 11:36:01 +0000 UTCI don't mind delays. After all, this is an individual on Patreon and not an official company project. But, monetary contributors deserve an explanation for extraneous delays.
2019-06-01 02:15:26 +0000 UTCListen, it's difficult to swallow the whole "Hope to get it out within a week, but expect delays" when we all know that you get your paycheck on the 1st of each month. Not a single word from you within 3 weeks. If there are delays, that's fine, but not updating your patrons on these delays just makes it look like you're milking that money as best as you can.
Ana Blackhold
2019-05-31 21:06:33 +0000 UTC$411,984 a year, damn
gmodiscool15
2019-05-31 20:38:43 +0000 UTCOh, my God, are you hooked on the word "delayed" and ready to wait months ??? the developer writes that everything will be ready in a week, so he understands that there is not much work left, and I would be in his place if I found any critical errors and problems, would run to pateon to apologize to their subscribers who pay every month for $ 10 and are a source of income. Did you ever get the idea that he had already finished everything and did not specifically lay out to attract more "wallets with money" and earn more money?
Avlrrrrr1
2019-05-31 04:06:40 +0000 UTCWell-said. I don't know about the 'reverse-engineering' part, but he's certainly doing some really complicated things with path tracing. It's very hard to design it in such a way that's performant without hardware acceleration.
Cyro
2019-05-31 03:37:44 +0000 UTCYou all do realize it's one dude literally reverse engineering a game via constant trial and error? It's amazing it's out in the first place. Stop being so impatient and spoiled.
Julian
2019-05-30 23:21:15 +0000 UTCPatience is key my friend, he said that there could likely be delays.
Cyro
2019-05-30 23:07:13 +0000 UTCYou're also conveniently forgetting that he wrote that there could be some delays, it's disrespectful of you and others who keep pestering with "gimme update!!!!"
Cyro
2019-05-30 23:06:57 +0000 UTCHey man, at least give us some updates, this is starting to get suspicious
2019-05-30 14:36:20 +0000 UTCHow much longer? It's disrespectful to us, he writes that he will finish within a week and disappears for a month, it's terrible (((
Avlrrrrr1
2019-05-30 11:57:07 +0000 UTCturns out he said that just to keep us subscribed.
verix
2019-05-30 04:43:25 +0000 UTCYou can download the most recent pack, and then remove your monthly subscription. But doing so will make you unable to access other packs that you have not downloaded.
xxrarity1x17
2019-05-29 02:27:44 +0000 UTCIs the $10 I pay to access the pack monthly, or can i pay a flat $10 for the pack.
2019-05-28 22:32:19 +0000 UTCPatience is key, he also mentioned unexpected delays, it's rather rude to ask when something will be done.
Cyro
2019-05-27 22:57:22 +0000 UTCand yet its been more than a week
2019-05-27 17:36:46 +0000 UTCWhen it’s fully released, rn it’s in alpha/beta stages
cabeca143
2019-05-27 16:56:40 +0000 UTCto have access to the shader you’ll need to become at least a 10$ patron. The second question i didn’t understand very well, i think you asked for minimum gpu? If it’s that so i would recommend at least a gtx 1060 6gb
cabeca143
2019-05-27 16:56:04 +0000 UTCWhen It Become Free?
2019-05-27 16:44:05 +0000 UTCHow to Buy The Shader? And What Minimum Grapich Of Shader?
2019-05-27 16:39:49 +0000 UTCIf you need a tester for AMD GPUs I am willing to test for ya. My current rig : AMD Ryzen 5 2600, RX 570, 16GB RAM
KGB_Thanatos
2019-05-27 00:28:44 +0000 UTCI hope that you can work on the detail soon!
Adam Dein
2019-05-26 23:26:17 +0000 UTCI think we would all like to know whats up, just to make sure everything is alright!
2019-05-26 20:18:42 +0000 UTCAny updates? You said there may be unexpected problems, I'm happy to hear what's going on! It's almost been 3 weeks and you've been silent on patreon. Doesn't have to be simple or detailed, I just want to know what's going on so far! :)
Lilo
2019-05-26 03:07:57 +0000 UTCif you bothered to read his overview, he explains that once the product is fully complete it will be free hence forth
Taylin Sora
2019-05-25 10:26:49 +0000 UTCWhen you have finished developing this shader, will it be released to the public for free? And released on the official site of Seus
Alex2216
2019-05-25 10:14:01 +0000 UTCis that any update which supports the light source of different mods like lantern in bibliocraft? BTW really appreciate your hard work
2019-05-25 00:59:41 +0000 UTCBut most mods work on 1.12.2 and many don't work with 1.14
MikjoA
2019-05-25 00:03:18 +0000 UTCthink again https://optifine.net/adloadx?f=preview_OptiFine_1.14_HD_U_F1_pre4.jar&x=f4e6
2019-05-23 16:04:07 +0000 UTCthere is no optifine for 1.4
The adoring fan
2019-05-23 13:14:23 +0000 UTCIf you have problems, it is probably because you are either in the wrong version or didnt follow all of the instructions from his ptgi e6 post. RTX cards work the same as the gtx cards as far as compatibility goes.
2019-05-23 01:52:39 +0000 UTCThis is most likely because you are in the wrong version, or because you didnt match your settings with the requirements in the ptgi e6 post
2019-05-23 01:48:42 +0000 UTCI am 100% on board for paying you for your development. I understand it's hard work, but making sure it's useable with the latest version of minecraft should be top priority. Looking forward to E7!
Skyler Bueckert
2019-05-23 01:25:13 +0000 UTCThere is a zip file, scroll down u will find a thread with the title: SEUS PTGI E6 RELEASE! it should be unlocked. inside it you will find a SEUS PTGI E6 zip file
2019-05-22 12:22:13 +0000 UTCi spent 10 euros for gold but i dont have any sheders
2019-05-21 21:26:56 +0000 UTCReally appreciate what you are doing but you really need to figure out what you are going to do for the project though. Just looks like your milking for cash.
steve
2019-05-21 19:03:44 +0000 UTCFor some reason light sources other than the sun/moon don't seem to work with this shader enabled. I've turned up torch & other light source intensity to maximum in the shader, and there's still no light from those sources (torches, etc).
Druuzil Tech & Games
2019-05-21 02:55:50 +0000 UTCAnd he said there could be unexpected delays. :P Don't rush the creators now, it's rude.
Cyro
2019-05-21 00:28:35 +0000 UTCits been 13 days fam
Fseusb
2019-05-20 23:22:03 +0000 UTCA while later :P
2019-05-20 14:23:38 +0000 UTCBecause it's still a work in progress, it's an experimental shader mainly focused on path traced global illumination. Those detail will be added later I guess when his PTGI is more polished. AMD card does not even work with it yet and he is trying to get it working.
MikjoA
2019-05-20 09:11:05 +0000 UTCcant wait for this :) runs decent at 12 chunks with minecraft more or less using the 16x with normal specular maps tho i dont know how people can use 1024 texture packs with it when i am using a 1080ti and an i7 8700k and 32gb DDR4 RAM
Ponlets
2019-05-20 08:13:23 +0000 UTCAnyone know why there isn't any rain falling on this shader? Other shaders seem to work fine but for some reason the PTGI doesn't.
2019-05-20 02:34:16 +0000 UTCoptifien is not out yet and I don't think we even have proper 1.13 compatability since the shader looks far better in 1.12.2 then it doesn in 1.13.2 especially water, the grass doesn't move either in 1.13.2 while it does in 1.12.2.
Martin Sekeres
2019-05-20 01:45:27 +0000 UTCAny idea when there will be 1.14 compatibility?
Greg D'Alessandro
2019-05-19 22:07:25 +0000 UTCThe card is just too weak nowadays but maybe it will run better on e7
2019-05-19 17:22:38 +0000 UTCYes
Ryan Samuels
2019-05-19 16:10:09 +0000 UTCHello, I'm going to be a member soon, but i have GTX 1060, does this shader work on my PC?
Alex2216
2019-05-19 15:33:49 +0000 UTCThen how come on your profile it still says : "This patron isn’t supporting any creators at the moment." ?
MikjoA
2019-05-19 15:18:53 +0000 UTCHow to download? I became a member
2019-05-19 14:25:57 +0000 UTCHey Eric, check out the home pages description of this shader pack: **It does not take advantage of hardware acceleration on RTX cards.** This isn't possible for now.
Kyle Katarn
2019-05-19 06:08:45 +0000 UTCcan you fix the clouds plz and is the shader pack using RT cores in the graphics card?
CielMC
2019-05-19 05:23:58 +0000 UTC*wonders if it's coming soon*
2019-05-19 04:17:02 +0000 UTCcan you make it less laggy with gtx 750 ti plz
2019-05-19 02:18:02 +0000 UTCYou need Gold tier as this will be released in his experimental branch.
2019-05-18 19:22:43 +0000 UTCWhat tier do I need to get this?
Zack Ziegenbein
2019-05-18 18:04:59 +0000 UTCWill it be better compatible with different GPU, such as RTX2070? Because I've met several problems with this shadow.
Lorie
2019-05-18 07:20:23 +0000 UTCGTX
2019-05-18 01:00:02 +0000 UTCWould this shader pack work with 32 GB RAM and a GeForce FTX 1070?
2019-05-18 00:58:35 +0000 UTCImagine the possibilities with glowing emerald block and proper glass light scattering! Redstone LED monitors! Also, it would be nice to add options in the shaders to add custom light blocks, so we can add blocks from mods there.
2019-05-17 10:36:32 +0000 UTCmaybe glowing emerald block?
Feelpowned81
2019-05-16 17:57:56 +0000 UTCI too look forward to these additions, if the author agrees to the arguments
2019-05-16 14:32:02 +0000 UTCI also hope that the author can add more light sources to this series.
2019-05-16 05:16:54 +0000 UTCGo to the category "Release Archives" and where it says the download .zip file for the latest one, you can download there. It's perfectly fine.
EmeraldCrafts
2019-05-16 01:15:14 +0000 UTCThis is a trusted download? it seems pretty sketchy, but hey what do I know, I'm just getting back into Minecraft from years ago, lol. Anyway I don't see which one I should be downloading, there's so many options, and many different versions.
2019-05-15 20:45:57 +0000 UTCInstall Optifine, launch the game, and you'll have a folder called "Shaders" in the .minecraft folder
2019-05-15 13:54:01 +0000 UTCNot yet. He needs a version of optifine for 1.14, and there haven't even been been any preview versions released.
Ryan Chase
2019-05-15 02:33:50 +0000 UTCWill this work with 1.14.1 ? and now that I have the .zip file downloaded, how do I get it to actually work? I'm not sure how to get the pack into the actual game\
2019-05-15 02:26:01 +0000 UTCSo, original Seus had underwater lighting that looked realistic.. buuut my version of ptgi for some reason has black clouds and a water thats completely illuminated? Bug or possible fix?
2019-05-14 23:30:05 +0000 UTC"The focus for E7 is bug fixes and optimizations. "
2019-05-14 10:35:06 +0000 UTCWill you work on optimization too? I feel this performance is a bit to little
Ryan Samuels
2019-05-13 21:38:50 +0000 UTCDon't Try To Get it For Free Become A Patreon to get PTGI e1 because Sonic Ether Works Very Hard On These Shaders for the Community and to even try to get it for free is Disrespectful to the Creator.
Pbotsfordslayer5
2019-05-13 18:26:12 +0000 UTChi can i get seus ptgi e1 for free pls
2019-05-13 15:56:52 +0000 UTCI'm so hyped. You created some really amazing stuff. Hoping for AMD compatibility!
2019-05-13 14:27:23 +0000 UTCMake it possible to disable TAA. It blurs the image too much. SMAA is much better
2019-05-13 13:31:21 +0000 UTCYes thank you it was the blur, by optimizing the game, the headset with debug and java for performance, I was able to get it to about 25 fps in vr, which is ok to look at pretty sunsets but for gameplay not so much. Guess I'll have to save up for RTX -_-
2019-05-13 02:09:54 +0000 UTC@John Haslam If by "washy mess" you mean blurry, you could try turning off Blur. But I wouldn't expect a playable framerate even with GTX 1080.
2019-05-12 20:14:07 +0000 UTCI have started using your shader in the 1.12.2 version of minecraft, and decided to use vivecraft with the shader enabled. Unfortunately the picture was a washy mess and I don't think it was entirely a performance problem. I have a GTX 1080 . Have you tried anything like this?
2019-05-12 20:11:32 +0000 UTCI think at first he needs Optifine 1.14, to make this possible. Last Version is OptiFine 1.13.2 HD U E7
2019-05-12 09:24:27 +0000 UTCYeah I was also wondering if you'll have compatability for 1.14?
2019-05-11 17:51:55 +0000 UTCThis may not be a priority for you, but I was wondering if any effort would/could be made do have this compatible with 1.8.9?
2019-05-11 04:17:19 +0000 UTChow do you store volume data?
2019-05-10 18:15:31 +0000 UTCDo u have this issue when u use forgeoptifine then glass windows is starting to make wierd glitch effect? Bc i have this and i hope it will be fixed, i just tried to use this mod maden by sonic for raytrayced sound and though it works perfectly but it makes that wierd glitch with all glassy surfaces. sry my english.
2019-05-10 15:13:24 +0000 UTCWe will get there anyway.
2019-05-09 19:32:34 +0000 UTCno way to skip 1.13 and aim for 1.14?
Robert Dykes
2019-05-09 09:57:12 +0000 UTCCan u add it to forge
2019-05-09 09:41:45 +0000 UTCThanks for the info! I guess 1.14 compatibility won't come until after 1.13 compatibility though? Hopefully it'll be close enough that it won't require too much more effort to adjust it for 1.14 too!
2019-05-09 06:44:34 +0000 UTCThanks for the info, looking forward to the next update!
Sean Daniel
2019-05-09 01:47:23 +0000 UTCSounds like a good update. I look forward to testing it :)
Soulshot96
2019-05-08 22:06:08 +0000 UTCHyped for PTGI E7 :) Keep Making Awesome Shaders! :)
Pbotsfordslayer5
2019-05-08 19:19:31 +0000 UTCIt hasn't come out yet he is still developing it
KayzerG
2019-05-08 18:44:55 +0000 UTCKeep it up ma man!
2019-05-08 15:17:41 +0000 UTChow do i download?
2019-05-08 13:35:29 +0000 UTCPerformance improvements are always welcome! My GTX 970 is beggin' for 'em lol. Thanks for all your hard work. I can't imagine how difficult it must be to program graphics.
2019-05-08 06:39:58 +0000 UTCi just want to be able to support a higher version so it's more fun
2019-05-08 00:38:26 +0000 UTCCan you fix the way block updates work? sometimes lapis placed down into a space surrounded on 3 sides will not illuminate the 4rth at all...
Serg
2019-05-07 23:00:34 +0000 UTCYes, I would like this as well. Sonic, are you able to speak at all about your intentions with AMD Radeon, etc? Even if it's to say that you have none? :D Thanks!
2019-05-07 20:22:40 +0000 UTCit would be so great if I can actually play mc with ptgi on!!!\
verix
2019-05-07 19:58:19 +0000 UTCCan't wait!
2019-05-07 19:40:16 +0000 UTCI'm very excited!!!
Ashchetum
2019-05-07 18:42:11 +0000 UTCHell yeah! Cant wait for 1.13 compatibility. I want to use this on the multiplayer server I am on for project pictures. Keep up the awesome work!
Patrick Cumming
2019-05-07 15:10:23 +0000 UTCCan't wait
james hampton
2019-05-07 14:53:14 +0000 UTCAny word for AMD card owners?
2019-05-07 14:14:49 +0000 UTCcant wait lol just wish that my GPU could handle higher res textures and this awesome shader
Ponlets
2019-05-07 13:08:25 +0000 UTCDefinately can't wait for this next update. I figure cleaning up the code is bound to show some hidden bugs that may have not been seen. Here is to a smooth-ish spring cleaning.
Corosar
2019-05-07 12:23:39 +0000 UTCOptimization and cleanup is a very important part of the development cycle. Not only makes the project run better, but makes room for more features and let's you develop easier. I believe it's totally worth it, once in a while, to have a release focused on cleaner, more performant code only. As always, keep up the incredible work!
Jorge López Tello
2019-05-07 11:51:59 +0000 UTCplease support amd graphic card
2019-05-07 11:32:25 +0000 UTCI really love the shaders you made and I wish you can make much more fantastic works. We’ll always be with you :D
2019-05-07 11:28:01 +0000 UTCYou rock dude! You are doing amazing work!
2019-05-07 11:25:48 +0000 UTCKeep uo the good work! I can certainly relate that its tidious working with „legacy“ code
AstralJaeger
2019-05-07 11:19:19 +0000 UTCnoice
hiraki HiE
2019-05-07 11:17:54 +0000 UTC<3
MiniDavinci
2019-05-07 11:16:25 +0000 UTC