XaiJu
sonicether
sonicether

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SEUS PTGI E2 Release!

SEUS PTGI E2 is here! For more information about what's new in this version, check this post: https://www.patreon.com/posts/update-on-path-20991507

If you haven't read the post for the release of SEUS PTGI E1, I highly recommend doing so. https://www.patreon.com/posts/seus-ptgi-e1-is-17814179

 In short, this new version provides an improvement in the filtering stage (where the extremely noisy path-traced GI gets filtered to a smooth result) and improvements to the speed of the path tracing itself.

You can still enable half-resolution tracing (HALF_RES_TRACE) in the shader options, but full-resolution tracing is enabled by default. You can also choose whether lapis lazuli blocks or redstone blocks give off light (GLOWING_REDSTONE_BLOCK and GLOWING_LAPIS_LAZULI_BLOCK). 

The requirements for running this shaderpack are unchanged from SEUS PTGI E1 and are as follows:

Please, provide feedback in the Discord server, I'm eager to hear your opinions!


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