SEUS Renewed Beta 0.9.9!
Added 2017-12-07 01:13:30 +0000 UTC
We're so close to the first 1.0 release! Yes, there are still minor bugs to fix, but I don't want to delay the release of SEUS Renewed 1.0 any further. Of course, SEUS Renewed will continue to be improved past the first release. If nothing is terribly wrong with this version, then it's straight off to SEUS Renewed 1.0!
Changelog:
- Added End shaders
- Updated Nether shaders to SEUS Renewed
- Optimized rain effects
- Optimized parallax occlusion mapping with smarter raymarching
- Optimized parallax self-shadows
- Fixed visual artifacts with POM self-shadows at grazing angles
- General minor optimizations
- Improved visual stability of "Aggressive TAA"
- Reduced distant shadow artifacts
- Reduced brightness of lava, glowstone, fire
- Optimized atmospheric scattering
- Added option for rain splash bilateral filtering
- Implemented colored shadows from stained glass