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Building 12 – General Goods Store

Back to the shops along the intersection of Market & Random. Based on a Patreon request from Mark Clover, I’m drawing up individual floor plans for shops, stores, vendors, and businesses along a single market block. As I draw these, I also have the overhead views drawn out on a map of the city block as I go, so when the series is complete you can use them on their own, or as a fully mapped out block of shops.

This is our twelfth shop on the street, a true anachronism for medieval environments that is found in most fantasy RPGs – the general goods store (these might exist in frontier environments, but the concept of a general goods store in an established city is a very modern thing).

Everything’s Good is a small general goods shop set up on Market & Random after Alric “Old Boots” Greystone “retired”. After decades of running the general goods store in the tiny frontier settlement of Timber Hollow – braving harsh winters, rowdy (and often sticky-fingered) adventurers, and the occasional goblin raid, Alric moved to the bustling city to retire gently into the night.

Except he got bored. The fast life of the city made him restless, and he missed the stories and barter of shopkeeping. So, with a hearty laugh and a twinkle in his eye, he decided to bring a slice of Timber Hollow to town by opening a new store. Now, Alric thrives on connecting with customers old and new, sharing tales of his frontier escapades, and occasionally bartering with adventurers for rare and unusual items.

Alric’s voice is gravelly but warm, and he has a knack for making even the most jaded customers feel at home. Everything’s Good stocks an eclectic mix of a general outfitters with additional practical items and peculiar trinkets, reflecting his past on the frontier.

The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 8,400 x 5,100 pixels (28 x 17 squares). To use this with a VTT you would need to resize the squares to 70 pixels (for 5′ squares) – so resizing the image to 1,960 x 1,190 pixels.

https://dysonlogos.blog/2025/03/17/building-12-everythings-good-general-goods-store/

Building 12 – General Goods Store Building 12 – General Goods Store Building 12 – General Goods Store

Comments

Precisely that.

Dyson Logos

Beautiful! Came home last night after an eleven hour day (Lake Geneva Games) with early Gary Con attendees beginning to arrive in town, and I come home to discover another of your wonderful buildings has been released! Thank you so much!

Mark CMG Clover

Is that a carthouse/stables at the bottom of the map, with the little bedroom and the ladder?

Simon 'Landmine'


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