The remains of a waste treatment facility draw attention, but rarely does anyone stick around them for long. Massive pipes lead here from different parts of the ruined city, coming out of the sewers and leading to these ruins. Some follow to find out if the pipes once carried water (hoping for a source of water, or to turn it back on somehow), others just to find out where they lead, and a few to prey on those in the first two categories.
The machinery was long ago stripped for parts to be used in other wasteland revival projects, and sections of the retaining walls have collapsed. Two structures and five concrete “lagoons” of various sizes remain, connected by ancient rusting pipes once painted green.
Obviously to anyone who’s played Fallout, this kind of location is pretty typical of the later games. Definitely have some mirelurks around the place, and some mutant ones in the smaller processing plant.
The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 9,600 x 12,000 pixels (32 x 40). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for 10‘ squares) – so resizing the image to 2,800 x 2,240 pixels or 5,600 x 4,480 pixels, respectively.
https://dysonlogos.blog/2024/10/17/ruined-waste-treatment-facility/
Mark CMG Clover
2024-10-18 02:36:17 +0000 UTC