XaiJu
Chyos
Chyos

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Still Deep in Winterhowl

Good evening,

The week flew by once again faster than I would have liked, and while I did get quite a bit done, there is still plenty left to do.

I spent most of the week editing images for the Winterhowl scene. Honestly, I did not expect this to take nearly as long as it did, but hair clipping with Santa hats turned out to be extremely stubborn and incredibly time-consuming. On top of that, I had to redo part of the animations because the lighting simply did not match the other animations I made this week, and I really wanted a consistent overall look. With another animation, I only noticed far too late that Sabrina’s hat was positioned completely wrong, so that one also had to be redone from scratch. And then, on top of everything else, I created additional animations for Sabrina’s futa form, because I felt that this was something many of you would expect, and I didn't want to disappoint you there.

Aside from image work, I also spent time this week fixing bugs in the game. Quite a few reports came in over the past few days, and as you know, it is very important to me to deal with those quickly before they pile up. One issue caused herbs to spawn incorrectly, resulting in objects like walls or wooden barricades appearing instead of plants. A much larger problem, which took up almost all of yesterday, was related to the treasure map system. I have now rewritten the code so that existing saves can reset the system if needed (It was possible that treasures were duplicated while others were impossible to get), and new saves correctly generate the intended number of treasures. I also restructured it in a way that makes adding new treasures in the future much easier.

But back to the update itself: I really hoped to finish it today, but at this point that is simply not possible. Right before writing this post, I was still in the middle of editing another animation, and I will keep going for as long as I can tonight. Even after this one, there are still 4 more animations plus a few single images left to edit. It is honestly crazy how much a single scene can spiral in scope, but it was also somewhat to be expected (threesome scenes always take longer to make because of more clipping and different positions). I will be very relieved once this is finally done so I can return to working on Kirlic, but before that I want to finish this scene properly.

At least the weather is helping to keep me in a winter mood. We are currently getting absolutely buried in snow, something we have not seen around here in years.

With that, I wish you all a relaxing and pleasant weekend!

Still Deep in Winterhowl

Comments

The cheatbook should allow that.

Chyos

Dear Chyos: Thanks for a great game. However, is there some way I can bypass the *$%&#@! Blackjack games within the quests?

Kendal McKinney

Thank you for your hard work and dedication to this beloved project. Remember to take needed breaks and stay inspired.

Gray Metal Fox

Thanks for the hard work!!!!!!!

Justin Hood


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