Test-Build 3.3.0
Added 2025-01-19 13:11:08 +0000 UTCload order for the current test build.
Harmony
UI extender
(vanilla files 1.2.11)
RBM
RBM spear preference fix
Eagle Rising
Better Pikes (plus it's dependents)
Changelog:
changed Rome to republic era troops (wip)
new legion system
client states and non aggression pacts
clan members can be sent off to form mercenary bands
players can form armies with their clan members without being a vassal
movement speed reduced by 1 in Germanic territory unless player culture or the scout of the party's culture is Germanic
NEW MAP!!
removed some shirts and some helmets from lower tier germanic troops
separated cavalry into its own trees for some factions (it will be done to more in the future)
buffed stats of celtic and germanic troops
officers shout commands in battle
increased morale damage (killing officers and lords in battle is now actually worth something)
changed Dacia culture to Iberian and changed troops (wip)
slight changes to macedonian officer gear
new scenes! custom scenes for germanic and celtic towns, others will be added.
unit terrain bonus system (troops can now have buff/debuffs depending on the terrain when a battle is started. (wip)
added many new faction to fill out the map (wip)
Changlog: from Snorri for edits to the new map scene.
Many navmesh fixes.
nearly entire rework of navmesh in Central and East Africa, Sardinia, Corsica, Hebrides. partialy rework in south west asia, arround Carthage. More detailed, desert "roads", far less desert, more forests and cliffs splitting roads.
Rework of some sea routes: tyrus-cyprus, carthage-sicily, balerai-emporiare, Irland-Wales,
New sea routes: crimea-bosphorus, carthage-sardinia, carthagonova-Africa, Massalia-Corsica, Ptolemais-Krete, Wight-Normandy, Italy-Corfu
Rework of most "world wonders" and new ones
Rework of many villages production icons (bigger farms, better placed and matched fisher ports, etc)
Rework of many bridges, some removed, some changed to wooden ones, some changed to "shalow river" crosings.
Rework of many places (Africa is more green, Holland is more swampy and flat, etc.
Lighting to towns/castles
Entire rework of Rome, Carthage, Petra, Theromon, Burgidala
Some smaller reworks of various town icons
A lot of different things that I probably alredy forget about.
changed names of some units to fit historical era
new celtiberian troops (wip)
added seleucid silver shields units
added galatian units
new faction banners (wip)
started changing lord names to historical characters (wip)
gave all faction leaders good skills
Comments
In game menu i can start only sandbox game, i cant see campaign. is this normal or?
dadoidd
2025-04-18 15:30:04 +0000 UTCLove the new map and all the changes.
UltraEgo
2025-04-09 23:33:32 +0000 UTCUnfortunately very unstable for me. I get several crashes so I had to uninstall it. Looking forward for an update. Thank you for your work!
Leo
2025-03-24 18:56:37 +0000 UTCTried reinstalling the game and using V1.2.11 and its crashing wayyyy worse than when using the current version of the game. Cant even move my party 5 steps away from the initial city (Rome) without the game crashing.
Jaciems
2025-02-21 03:13:15 +0000 UTCIs it indicated anywhere what versions of each mod to use? Its crashing so much its literally unplayable. Once i get this random crash that usually happens when I leave a city and start moving my party, all my saves get corrupted and all crash as soon as i reload it and move my party. I need to start a new game from scratch when that happens and I tried using V1.2.11 but it crashes right off the start. Only using the recommended mods in the recommended order. Too bad because this mod is amazing.
Jaciems
2025-02-18 19:37:31 +0000 UTCHey just wanted to let you know whenever i load in as part of a army it crashes the game as soon as i load in
Benjamin Nimb
2025-02-10 17:31:46 +0000 UTCgame hard crashing after talking to NPC's, trouble shooting says the Eagle rising mod is the problem - don't know
Robert Guzman
2025-02-08 06:52:48 +0000 UTCFirs of all make sure to use game version 1.2.11. You need the mods: Harmony, UI extender, RBM, RBM spear preference fix and Better Pikes (+ it's dependents). Better Pikes should be loaded after Eagle Rising. Diplomacy and Lemmys Europe map are no longer compatible.
Garrettich
2025-02-06 12:44:16 +0000 UTCThat's the problem i have too. I imagine loading back doesn't help either it just crash right away?
Summer
2025-02-05 20:57:48 +0000 UTCHey, I cant setup the mod yet. Is there any guide for it?
Doğu Yıldız
2025-02-05 19:45:33 +0000 UTCWhy does it crash in some places when moving around the campaign map? Usually after battle, Game Version:1.2.12
Ulrich von Jungingen
2025-02-05 12:16:07 +0000 UTCHey there, can you tell me the game version youre on and the mods you have loaded?
Garrettich
2025-02-05 08:10:22 +0000 UTCI've done two playthroughs with both just leading up to constant crashing at a point early game, reloading previous save doesn't work so i guess they're corrupt somehow?
Summer
2025-02-04 19:59:39 +0000 UTCI use: harmony, butterlib, UIExtenderEx, Mod Configuration Menu v5, Realistic battle mod
Ulrich von Jungingen
2025-02-04 15:00:46 +0000 UTCIs anybody else having issues taking settlements? If I am at war with a faction and take a couple of settlements, I will typically lose them to the faction I was fighting at the end of the war. Is anyone else having this problem, and if so, how did you remedy it?
Jonathan Luongo
2025-02-04 04:28:39 +0000 UTCmodlist / load order?
Donovan Stark
2025-02-02 23:06:50 +0000 UTCAs far as i know i 1.2.12. And no, you shouldnt need the submod anymore cause we have our own Europe map now in the mod itself.
Garrettich
2025-02-01 09:54:19 +0000 UTCunfortunately not at the moment. We will work as quick as we can to get the Punic War version to the point we wan it to be so we can begin after that the work on the imperial submod. Bu it is quite some work for both so it will take some till we get to it. But we definitely will do it
Garrettich
2025-02-01 09:52:41 +0000 UTCsoo is this 1.2.11 or 12? and do i need the europe map and the sub mod?
tucker
2025-01-31 22:58:42 +0000 UTCThank you for the update! Any chance of a submod that makes the troops of Rome imperial again?
Gabriel Branco
2025-01-26 22:47:48 +0000 UTCThan, after all did u manage to, well... let's say stayed in a game longer than those few hours?
Jędrzej Śliwa
2025-01-26 02:17:49 +0000 UTCI had another game with just a small list of mods from the start, mainly for battle (Banner fix, Better Pikes, etc). To get around the lack of companions I installed the Distinguished Service mod which seemed to work a treat. I also installed AI Party Control, Better Garrisons, and Player Switcher from the start. I used the latter to assume the avatar of the King of Epirus, which allowed me to test Kingdom Management without any grind. I got about 10 hours in with no crashes on the minimal mods list. I noticed that the Diplomacy Mod is considered incompatible, so had it deactivated. Because I usually use that mod though I am not 100% sure which diplomacy functions present without it are vanilla, and what has been integrated into this test build. At any rate, I really appreciate that war cannot be declared across the map, (obviously essential with so many factions). I also like sending companions as messengers (cool!). Alas, NPC interactions are very bare-bones at this stage, and so it is tempting to try and fix them with other mods. For example, I tried to ally with the Illyrians, but the only option I could find was via marriage. I tested this, by marrying my daughter to their King, however only gained a small relations boost, no alliance. Maybe there is a way and I am just to use to playing without Diplomacy mod UI. Anyway, clearly a WIP. At about the 10 hour mark, I felt I had a feel for things, and that the game was stable. Alas, I could not resist trying to tweak a few things to my own taste. Specifically, my town income was a lot, my character stats were too high, and the clones..... hahaha. To address these I installed the Character Reloader, True Army Costs and Detailed Character Creation mods mid-game. These would give me the tools to force myself to fight more desperate battles, lower the stats of my assumed character (an issue created by using Player Switcher), and manually edit any clones I had to interact with regularly. Unfortunately, one or more of these mods corrupted all my saves again :-(. It is so weird that it affects past saves, and not just current saves, even if you revert back to the stable mod list... How does this happen? Anyway, clearly making save backups is smart if people want to tinker mid game. Overall I would say this is looking extremely promising, and I literally cannot wait for the features to be fleshed out (apparently to my own detriment), hahaha. Thanks again for all your work, so amazing!
Chris Gillard
2025-01-25 03:54:34 +0000 UTCThat feature was unfortunately temporarily removed due to errors in the code, but will be implemented in the next build.
Garrettich
2025-01-23 16:15:48 +0000 UTC@Chris Gillard, i have same issue. Also hiring companions is now immpossible.
Jędrzej Śliwa
2025-01-22 01:40:41 +0000 UTCAbsolutely brilliant map! Sea routes, scope and detail is great. Also loads up very fast relative to other modded Europe maps I have tried. Intrigued to see how the diplomacy system develops. A play-through as Epirus or Macedonia would be epic, especially if Dacians were returned. I got about 4 hours in last night and was having a blast, then I got CTD. Possibly due to other mods I was running. The CTD seemed to follow me even if I tried to load earlier saves, alas... I tried a reduced mod load order new game and CTD in the first hour so I am taking a break for the moment. But wow, awesome work. Eagle Rising is the only way I can play Bannerlord. For me your mod is Bannerlord! Thank you so much for all of your hard work!
Chris Gillard
2025-01-21 09:27:57 +0000 UTCthank you so much for your hard work im truly amazed at what you have accomplished. Im truly grateful
Tavita Laumea
2025-01-21 02:11:59 +0000 UTCSorry guys. The only one crashing "like crazy" is me. This mod will cost me my job. I can feel it xD
Jędrzej Śliwa
2025-01-20 21:03:22 +0000 UTCGuys it looks good. Siblings system is...well strange for me, but due to future mechanics, it mitght be just temorary feeling. Love the map btw. (I dont know what i did wrong, but game is crushing like crazy)
Jędrzej Śliwa
2025-01-20 00:59:14 +0000 UTCim downloading bannerlord as i type
Tavita Laumea
2025-01-20 00:10:42 +0000 UTC