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Garrettich
Garrettich

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Test-Build 3.3.0

load order for the current test build.

Harmony 

UI extender

(vanilla files 1.2.11)

RBM

RBM spear preference fix

Eagle Rising

Better Pikes (plus it's dependents)

Changelog:

Changlog: from Snorri for edits to the new map scene.

Comments

In game menu i can start only sandbox game, i cant see campaign. is this normal or?

dadoidd

Love the new map and all the changes.

UltraEgo

Unfortunately very unstable for me. I get several crashes so I had to uninstall it. Looking forward for an update. Thank you for your work!

Leo

Tried reinstalling the game and using V1.2.11 and its crashing wayyyy worse than when using the current version of the game. Cant even move my party 5 steps away from the initial city (Rome) without the game crashing.

Jaciems

Is it indicated anywhere what versions of each mod to use? Its crashing so much its literally unplayable. Once i get this random crash that usually happens when I leave a city and start moving my party, all my saves get corrupted and all crash as soon as i reload it and move my party. I need to start a new game from scratch when that happens and I tried using V1.2.11 but it crashes right off the start. Only using the recommended mods in the recommended order. Too bad because this mod is amazing.

Jaciems

Hey just wanted to let you know whenever i load in as part of a army it crashes the game as soon as i load in

Benjamin Nimb

game hard crashing after talking to NPC's, trouble shooting says the Eagle rising mod is the problem - don't know

Robert Guzman

Firs of all make sure to use game version 1.2.11. You need the mods: Harmony, UI extender, RBM, RBM spear preference fix and Better Pikes (+ it's dependents). Better Pikes should be loaded after Eagle Rising. Diplomacy and Lemmys Europe map are no longer compatible.

Garrettich

That's the problem i have too. I imagine loading back doesn't help either it just crash right away?

Summer

Hey, I cant setup the mod yet. Is there any guide for it?

Doğu Yıldız

Why does it crash in some places when moving around the campaign map? Usually after battle, Game Version:1.2.12

Ulrich von Jungingen

Hey there, can you tell me the game version youre on and the mods you have loaded?

Garrettich

I've done two playthroughs with both just leading up to constant crashing at a point early game, reloading previous save doesn't work so i guess they're corrupt somehow?

Summer

I use: harmony, butterlib, UIExtenderEx, Mod Configuration Menu v5, Realistic battle mod

Ulrich von Jungingen

Is anybody else having issues taking settlements? If I am at war with a faction and take a couple of settlements, I will typically lose them to the faction I was fighting at the end of the war. Is anyone else having this problem, and if so, how did you remedy it?

Jonathan Luongo

modlist / load order?

Donovan Stark

As far as i know i 1.2.12. And no, you shouldnt need the submod anymore cause we have our own Europe map now in the mod itself.

Garrettich

unfortunately not at the moment. We will work as quick as we can to get the Punic War version to the point we wan it to be so we can begin after that the work on the imperial submod. Bu it is quite some work for both so it will take some till we get to it. But we definitely will do it

Garrettich

soo is this 1.2.11 or 12? and do i need the europe map and the sub mod?

tucker

Thank you for the update! Any chance of a submod that makes the troops of Rome imperial again?

Gabriel Branco

Than, after all did u manage to, well... let's say stayed in a game longer than those few hours?

Jędrzej Śliwa

I had another game with just a small list of mods from the start, mainly for battle (Banner fix, Better Pikes, etc). To get around the lack of companions I installed the Distinguished Service mod which seemed to work a treat. I also installed AI Party Control, Better Garrisons, and Player Switcher from the start. I used the latter to assume the avatar of the King of Epirus, which allowed me to test Kingdom Management without any grind. I got about 10 hours in with no crashes on the minimal mods list. I noticed that the Diplomacy Mod is considered incompatible, so had it deactivated. Because I usually use that mod though I am not 100% sure which diplomacy functions present without it are vanilla, and what has been integrated into this test build. At any rate, I really appreciate that war cannot be declared across the map, (obviously essential with so many factions). I also like sending companions as messengers (cool!). Alas, NPC interactions are very bare-bones at this stage, and so it is tempting to try and fix them with other mods. For example, I tried to ally with the Illyrians, but the only option I could find was via marriage. I tested this, by marrying my daughter to their King, however only gained a small relations boost, no alliance. Maybe there is a way and I am just to use to playing without Diplomacy mod UI. Anyway, clearly a WIP. At about the 10 hour mark, I felt I had a feel for things, and that the game was stable. Alas, I could not resist trying to tweak a few things to my own taste. Specifically, my town income was a lot, my character stats were too high, and the clones..... hahaha. To address these I installed the Character Reloader, True Army Costs and Detailed Character Creation mods mid-game. These would give me the tools to force myself to fight more desperate battles, lower the stats of my assumed character (an issue created by using Player Switcher), and manually edit any clones I had to interact with regularly. Unfortunately, one or more of these mods corrupted all my saves again :-(. It is so weird that it affects past saves, and not just current saves, even if you revert back to the stable mod list... How does this happen? Anyway, clearly making save backups is smart if people want to tinker mid game. Overall I would say this is looking extremely promising, and I literally cannot wait for the features to be fleshed out (apparently to my own detriment), hahaha. Thanks again for all your work, so amazing!

Chris Gillard

That feature was unfortunately temporarily removed due to errors in the code, but will be implemented in the next build.

Garrettich

@Chris Gillard, i have same issue. Also hiring companions is now immpossible.

Jędrzej Śliwa

Absolutely brilliant map! Sea routes, scope and detail is great. Also loads up very fast relative to other modded Europe maps I have tried. Intrigued to see how the diplomacy system develops. A play-through as Epirus or Macedonia would be epic, especially if Dacians were returned. I got about 4 hours in last night and was having a blast, then I got CTD. Possibly due to other mods I was running. The CTD seemed to follow me even if I tried to load earlier saves, alas... I tried a reduced mod load order new game and CTD in the first hour so I am taking a break for the moment. But wow, awesome work. Eagle Rising is the only way I can play Bannerlord. For me your mod is Bannerlord! Thank you so much for all of your hard work!

Chris Gillard

thank you so much for your hard work im truly amazed at what you have accomplished. Im truly grateful

Tavita Laumea

Sorry guys. The only one crashing "like crazy" is me. This mod will cost me my job. I can feel it xD

Jędrzej Śliwa

Guys it looks good. Siblings system is...well strange for me, but due to future mechanics, it mitght be just temorary feeling. Love the map btw. (I dont know what i did wrong, but game is crushing like crazy)

Jędrzej Śliwa

im downloading bannerlord as i type

Tavita Laumea


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