Hello everyone,
Here I am again, right on time with this week’s progress report.
My situation remains the same as last time, so I won’t repeat it here. I just hope you’ll continue to support me.
On the coding side
As usual, I’ve cleaned up a lot of messy code—though honestly, I can’t quite remember everything I did, haha.
The main task was replacing the old UI image display system with a new custom-made system (one I designed myself).
You might not notice a big difference, but I believe this change will help the game run more smoothly.
Along the way, I also fixed quite a few bugs.
I updated the portrait art for Yukimura and Lati.
Their costumes have also been partially revised.

A new item has been added—Shuriken! Now Luna can use a ranged weapon too!
I also reworked the Fireball spell logic. Just like a proper mage, you can now fire projectiles outward.
All these ranged attacks will automatically aim at the nearest enemy, so you don’t have to worry about missing (unless the enemy dodges).
Shurikens are consumable items and must be purchased from merchants... you know how it goes—since it’s a ranged weapon, if you could carry 99 of them at once, you could practically defeat any boss without taking damage.
But don’t worry about it being overpowered. Unless you upgrade the related skills, you’ll only be able to carry a limited number of shurikens.
There will also be skills to boost shuriken damage.
Besides shurikens, I’m planning to add other tools like sleep darts and more!
Yukimura can now properly fight alongside you!
And... well... during combat, things might happen to her... you know what I mean.
You can choose to rescue her—or not.
Go to my Ci-en to check the video
In the future, Lati will also be made into a followable companion (with similar H-events).
I’m planning to add Monster Ranch.
It’s still just an idea for now, but if you have any suggestions, feel free to leave them in the comments!
RoVerehr
2025-04-27 09:05:33 +0000 UTCCyberAlisa
2025-04-27 08:28:21 +0000 UTCTobashi98
2025-04-26 21:14:31 +0000 UTC