v4.0d WIP
Added 2025-09-04 23:51:56 +0000 UTChttps://github.com/WasabiRaptor/Starbecue/releases/tag/v4.0d
This one feels the most stable yet, as we're almost in the cleanup phase of it all
I made the /sbq subcommands ignore case, for the command itself, arguments are still case sensitive
Fixed a number of debug handlers that were causing issues
Fixed npcs suddenly exploding when they tried to hunt because I hadn't updated a function
The shop should function now!
You won't crash if you enable balls without enabling cock now
The SBQ controller now supports has separate actions per mouse click
Theres now a prey request tool! it works basically the same way as the SBQ controller, but for prey!
Fixed issues caused by the dialogue box not being updated for OSB correctly
Made persistent effects support a source entity, which was a change from SBQ engine I had forgotten to port until now, this fixed digestion statuses not sending messages to the source (the pred)
Re-implemented the fg leg in the humanoid animations, so now it doesn't look like your dick is clipping through your leg whenever you walk
did end up changing the leg mask slightly, so that the balls are in front in the poses they make sense to be in front
Fixed the quadruped animations, and set up all their vore modules, this means flareon and vaporeon and Zevi are working again, I didn't actively check Socks and Sandy but proooobably working? I just got tired for the day and want to stop.
Comments
Oh- one more bug I forgot to mention. You may be aware already, but crouching makes your chest armor render improperly (behind?) or not at all.
Epic Sauce
2025-09-11 07:39:25 +0000 UTCThere seem to be some bugs w/ spamming vore intents, but I'm excited to see the ongoing progress. :D
Epic Sauce
2025-09-09 06:39:22 +0000 UTC