XaiJu
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Tiny Update

The Popularity Poll is STILL up! So if you haven’t voted, make sure to do so!


I’m still locked in the RPGMaker dungeon. After finishing updating the characters, I thought: “Hey, the player characters are all considerably stronger now! The already easy game will be easier to the point of boredom”. And then… I reworked every single enemy’s stats. While I was doing that, I thought, “Huh, the enemies have such boring skill design. Maybe they should at least have some more variety of skills”. And then… I added a bunch of new skills and redistributed the old ones.
I really did waste a lot of time on this. An unreal amount, really. I might end up needing to delay the update by a few days when the time comes. Hopefully, I can still release it early next month.

And I finally finished creating the maps for the Dungeons! It is around 15 new maps in total! I tried to make each dungeon interesting as I mentioned before. Tide’s is about hide-and-seek. Every area has either Tide hiding or a floating orb you need to interact with to proceed. As for the Breeze’s, hers is just… touch the funny arrow and be sent in its direction. Touch the arrows to go through the correct path, and you’re golden.
All that is left now is to make the actual quest and add all the text!


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