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Daily Report - 20/03/2024

Chug Chug

Mechanics are hard

Another limited update today, as William continues to fight the core of our game, quest assignment. Since we’re so early in development, the core mechanics of our game take quite a while to make, as we need to lay the entire foundation at once. This means we don’t have as many updates on a day-to-day basis, but I expect this to change relatively soon (2-4 weeks) when we can start working on that foundation, adding smaller incremental changes, as well as the side mechanics for the different areas of our guild.

What’s Next?

Today we’ll be giving another IRL presentation about getting started with gamedev, so there will be a bit less code crunched today. Apart from that, some issues with seamless texturing need to get some attention, and we’ll start working on creating some of our additional advisor characters soon.

I'm not sure how many problems I have because math is one of them

Marnix Wyns

Producer & content creator @ BiteMe Games


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