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Virtual Succubus 0.37 Patch Notes - Devotion & Consequences

Hello!

There are two main segments to this update!

The first is the rework to Favor and the addition of Devotion. Favor, when it was added last year, was intended to primarily be a little bonus system that allowed you to feel more rewarded for your sessions, without encouraging you to optimize it too much.

Over the last year of feedback, the general consensus has been that Favor is earned too easily, and eventually not spent enough. I did not want to simply reduce favor gains or encourage optimization in a way that isn’t befitting of this game, so instead I decided to focus this rework on minor bonuses and flavor through Favor Ranks that earn you various privileges with your Succubus.

These favor ranks are obtained by hitting various favor thresholds that were set based on a feedback request to get a general gauge of where each kind of player currently sits.

A secondary new addition to this system is the Devotion system, which is a requirement to earn favor past a certain rank. Devotion requires you to participate in the game’s various systems to prove your, well, devotion to your Succubus and earn the right to more favor. It’s a system designed to be entirely optional while incentivizing you to experiment with more of what the game has to offer.

The second part of this update started out as entirely different plans that were completely sidetracked by those plans’ needs. A common issue the game’s design space has always encountered is the lack of, and inconsistency of high-impact rewards, punishments, and overall events.

With the new Consequences system, my aim was to standardize these outcomes to make them easier to develop, while making them far easier to integrate into systems like Spin the Wheel and now Deals, which are new periodically offered prompts giving you two different consequences simultaneously. It’s your choice to accept both or pass on the deal.  This is a very large shake-up to the core of the game on both the metagame front with favor/devotion, and the in-game flow with the addition of consequences.


Current 0.36 Patch Notes:

Features

Favor Ranks

Added 7 favor ranks displayed on the main menu.

Each favor rank requires different amounts of Favor and Devotion(see below) to qualify to earn further favor. The degradation kink can now also interact with the naming of favor ranks.

Reduced favor gains across the board to compensate for the Devotion bonus (see below)

Each favor rank can grant you privileges with your succubus such as:

Devotion

Devotion is a new system designed to encourage engaging with the various systems the game has to offer to prove yourself to your succubus.

This system is designed to be 100% optional, and will not significantly impact your gameplay if you choose to ignore it.

Devotion now grants you a 10% favor gain bonus for every 100 devotion. This bonus is shown on the favor & devotion menu.

Note: The highest favor rank can be achieved without enabling all related options.

Devotion is gained by:

Consequences

Consequences are a new core system built to create a future-proofed back end to provide more impactful outcomes to various events in the game like Spin The Wheel and now Deals. More systems are planned to support consequences, and consequences were designed to be easy to expand upon.

The current potential consequences in the game include:

Neutral:

Reward:

Punishment:

Fog, Add Chastity, Denial and CEI (and now reset edge count) are part of a harsher consequence group that won't appear as often and are incompatible with themselves for wheel punishment purposes (for example, no Fog Fog Fog possibilities)

Deals

A new event occurring periodically offering you two potential consequences at once. It’s your choice if you want to accept it or decline it!

Spin The Wheel Rework

Now provides 3 different consequences. Taunting changes the outcomes, but adds one punishment slice.

Spin the wheel is now also a potential random punishment that gives 3 punishment consequences. This is only allowed to happen periodically.


Content

Balance

Polish & Misc

Bugfixes

Comments

Where is the link for the update?

Kelton

There seems to be a game breaking bug now (making it pretty much unplayable). For some reason the game freezes for a second, then she proceeds to restart the whole session, faulting the player for leaving the last session, becoming angry and then getting stuck in her crossarmd position. This happened twice in a row for me. Unfortunately i didn't catch the task promp at the bottom for the first bug encounter. However the second time seemed to have happened during an offer type event.

Sandi


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