Denizens of the Tower! This adventure supplement is a special collaboration with a Patreon creator we feel fortunate to call a friend, Moonlight Maps! For this adventure, they have provided three awesome maps to enhance the feel of this supplement. We invite you to check out Moonlight Maps' Patreon page.
In Saving the Holiday, a group of level-4 adventurers visits a northern city that exists in a perpetual estate of protection against the merciless cold in the region. Known by few, the city is protected by a magical relic in a chapel a few days to the north. Unfortunately, something has happened at the chapel that has interrupted the relic's so-needed protection. A few volunteers have gone there to investigate but none have returned so far. Without it, no one shall survive the winter.
When the characters get involved in this adventure, they traverse the heartless tundra, cross a magical ice bridge, and find the cursed chapel in the snow. A demonic entity has taken over the holy relic and threatens to ruin the coming holidays. The weather may even cause the city folk to evacuate if the adventurers don't solve this situation on time.
This is a level 4 adventure where they visit a city in the northern regions, make a difficult journey through the tundra, and confront an evil being in the snow chapel. They are the only ones who can save the holiday!

Here's a close-shot of the adventure's layout:

Collaborator

I'm Ollie, and I created Moonlight Maps to give DMs like you more storytelling opportunities, more uses out of a single map setting, and more bang for your buck!
So you can spend your time on the stories we love! (Also a part-time Rogue) π
Find out more at Moonlight Maps' Patreon page.