Traveler! This adventure takes the heroes to an underground location near Goldcrest. They come here to get rid of the problematic sahuagin that scare travelers. However, if one of the heroes is on a quest to redeem their name before their god or patron, they have a vision of this place. They feel compelled to come here and retrieve a magical artifact.
The magical blood of an ancient holy knight is real. It is kept inside a massive statue. Retrieving the blood is only the first step to cleansing one's sins. It must be delivered. However, there is nothing that warns the heroes against the dangers of this blood. They are up for a surprise if they decide to keep the crimson liquid for themselves...
This is a level 4 delve-adventure about exploring a fishfolk-infested ruin, atoning for the sins of a religious character, and gaining access to a powerful artifact in the form of a knight's blood vial. Here's a low-def preview of this illustration:

Here is a close-up of the dilapidated temple where the ancient knight's statue is. Most of it has decayed after hundreds of years. What remains continues to be sullied by the fishfolk tribe that inhabits the caves.

At the bottom of the dungeon, a religious character looking for atonement can pray at the statue's base and be gifted a wonderful item. A blood vial of the knight of yore. Delivering this item to their church may yet cleanse their soul.

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