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Adventure Design - Open Prose vs Delve Format

Hello, Denizens of the Tower!

This month we've released all of our map-adventures in a new format we've been calling "2-page delve" because it resembles the 4ed D&D adventures from the book Dungeon Delve.

I'd love to hear your thoughts on the result and whether we should carry on doing this or return to the usual open-prose PDF format for our Elven Tower Adventures.

The 2-page delves are shorter in word count, at around 1200-1500 words but all the info fits in a single 2-page spread. Open prose tends to be longer at around 1800-3000 words per adventure, we can include more info but the document does get larger.

TL;DR What option do you prefer going forward?

Comments

That is great to know, thanks Nathan,

Elven Tower

I can confirm that Corel PaintShop Pro works nicely with the PSD files :-)

Nathan Martin

Ok, no problem. Thanks for your awesome stuff, and your help! Always nice to get responses, especially so quickly:-)

Nathan Martin

ok I get it you're right. I reuse a lot of stuff but constantly create new stuff that never gets released as assets or part of a pack. I mostly don't because sometimes it's only just one or two things, like the orc tents you mentioned. But maybe I can compile all those individual and varied assets from several maps into larger packs at the end of the month.

Elven Tower

Basically, you've released assets packs in the past which I've adapted to the DungeonDraft pixels specs, and I see you do use them in your work (floors, walls, etc), but you're continually creating new artwork for each piece, and I'd love to have those as assets apart from the map. For example, your recent orc map had some really cool tents and the campfire. I'd love to have those as standalone assets.

Nathan Martin

Nathan, can you elaborate? I'm not sure what you meant.

Elven Tower

One other note, kinda unrelated but regarding content. I'd love to see if assets were released with the maps for the special features you incorporate into the maps (preferably in DungeonDraft pixel sizes). I would up my Patron level significantly to get my hands on that.

Nathan Martin

I checked the "I don't read the adventures..." option because it accurately reflects the way I use your content, but by all means continue doing whatever you want to do.

Jacob Sewell

I'm with Nathan and Ben - I like the open prose format for whatever detail it may provide - but I also liked the tighter (leaner/meaner) two page. The shorter two page (heck, a one page) would work great as a prompter for the GM. Actually, here's an idea: Return to open prose but maybe try a one page prompt sheet? Regardless, I'm cool with whatever you provide as I still feel there is a lot of good value in it. :) Thanks!!

Squidly1

Like them all. Might experiment occasionally outside the printed lines, on things that would be awkward to print, but take advantage of digital media possibilities.

As long as some portion of the map is optimized for Roll20, I am good with either. That said, the only option I disagree with is just give me maps. I tend to change things for my players, but the included lore does give me a good starting position and fun ideas to play with.

David Patrick

I voted 2-page Delve Format, but I like both, and think a mix would be nice as well. Though if I have to chose one I would chose the 2-page

Scott Werre

I would rather see more content, lore and information made available. I would rather not sacrifice content for the sake of keeping the piece shorter or more easily printable, especially when these are digital resources.

Greg Andrade

TBH whichever you prefer doing as well! Its important to enjoy the process. Maybe mix it up - even balance between views at the moment of typing with my finger!

Ben Ferguson

In reality I think my answer is I like a mix of both.

Nathan Martin


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