Teaser of a trap-filled dungeon in the works!
Added 2020-01-15 06:57:43 +0000 UTCHere are a few screenshots of a dungeon I'm working on. It includes several traps, one per room. What is hidden in the farthest wooden chest? I don't know yet, but I can take suggestions.

Pushing this pressure plate causes the giant stone to roll down. The adventurers must run to avoid being crushed.

Opening the wooden chest causes poison darts to fly from both the north and south walls.

Thanks for reading this post.
Comments
There are two options at this point. 1. The dungeon turns into one giant slowly closing trap where the characters have to get out as fast as they can.
Bruce Meyer
2020-01-16 00:29:18 +0000 UTCUpon opening the chest there is only a note that reads "run", a few moments later they hear what sounds like a clock ticking away.
Bruce Meyer
2020-01-16 00:28:12 +0000 UTCOn a more serious note, maybe an amulet of trapfinding to give a bonus on noticing them in the future? :D
HpBoost
2020-01-15 17:51:06 +0000 UTCA note in the chest reading "The true treasure is the friends that died along the way."
HpBoost
2020-01-15 17:43:47 +0000 UTCthat's one nasty trap i love it
Elven Tower
2020-01-15 16:46:42 +0000 UTCI'm not planning on it. The only things that move are the crushing wall and the rock. Perhaps the roll20 version will include them as separate assets
Elven Tower
2020-01-15 16:46:09 +0000 UTCI'll make a suggestion, what about a set of stairs leading down inside the chest? It would lead to one last trap. The stairs trigger halfway down, the steps flatten out to form a slide. At the bottom of the slide is a body of water, the water is filled with electric eels, or some other monster. There's a real chest filled with treasure at the bottom of the water.
chase_dagger
2020-01-15 12:30:44 +0000 UTCThat looks really nice. Will you add assets so that the stone and other traps can look like to move (not animated, just for positioning)?
Lars H.
2020-01-15 10:03:33 +0000 UTC