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The Worst Boss Fight of All-Time | Design Delve

This week's episode of Design Delve is now available!

The Worst Boss Fight of All-Time | Design Delve

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I got the DMC 1-3 collection last year and noped out of 2 part way and just jumped to 3. First time I’ve done something like that in a long time but yeah, I remember this being the moment I realised that what I’d heard about DMC2 might be right on the money. That said, honestly all 3 were very clunky and slightly frustrating experiences and the fixed camera was a massive part of that. Looking forward to starting 4 which hopefully has such QOL Improvements as “not getting pasted by fireballs from slightly out of frame”

Tim Wilson

Apparently you don't actually have to fight the infested helicopter until the rooftop and can just run from it until that part, but it's not exactly a good mark of a game that it doesn't at all tell you this beyond maybe camera angles. QTE final boss fights are a particular kind of cop-out that was infuriatingly common a few years ago, Space Marine and Shadows of Mordor come to mind.

Swift Justice

Final Fantasy 15. A bonus fight was a turtle the size of a mountain. Felt like it took an hour to kill.

Nathaniel Goff

I see your DMC2 boss; and Raise you: BloodRayne's (PS2) 1st boss

JC

Jedi the force unleash 2 the arena fight that will just not end

Christopher Ross


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