Development Blog - 06/12/2022
Added 2022-06-12 18:26:28 +0000 UTCHello folks! Here's a little status update on this month's VN update. I'm currently focusing on finishing overhauling ALL of Repeat's side character sprites. It's a bit of an ordeal and I kinda lost a week of productivity from catching a bout of stomach flu, but I've been making steady progress so far!
Bradley:

Sprite count: 2
Funnily enough, only the wish/ghost characters have cell-shading in Repeat's sprite artwork so these actually take a little longer than the normal ones, but I'm pretty proud of how these are turning out! My main goal here was to make Bradley look more similar to her appearances in her CG illustrations. I've also given the new Bradley sprites Cecilia's little feather charm for that optimal ✨v i s u a l s y m b o l i s m ✨
Hershel:
Old:

New:

Sprite count: 14
Hershel gets a nude sprite because I say so. Not that it'll be used in-game at any point but I added one in there for completeness' sake :3
Hershel's sprites didn't need too many changes other than the usual lineart improvements and keeping all of his appearances on-model for once. I've also made an effort to make him look older to better fit his role in the story. Oh, and his tail appears more consistently now!
Echo:
Old:

New:

Sprite Count: 8
Jesus Christmas I never realized how inconsistent the lineart was on the old Echo sprites. Well now that it's fixed, hopefully folks will actually notice more small details haha. I was surprised how many people on the Discord never noticed that Echo's noose tightened over time until now.
Conclusion:
Aand that's my progress so far! Working on the sprite overhaul is a pretty frustrating process since it takes so much damn time and most folks on the outside don't really care all that much about it, but I believe it's pretty important to the health of the game moving forward.
Most of the remaining side characters (with the exception of Samuel and Oleander) don't have too many pose variations and don't require cell-shading, so I should be able to breeze through them relatively quickly. My work schedule has recently gotten a bit more cramped since I started a new job that requires me to commute to Boston fairly often, so I'm kinda scrambling to find time to continue working on my VNs nowadays ;w;
Anywho, thank you guys so much for your continued support, I appreciate you guys so much <3 <3 <3
Comments
Look awesome
Киралл Пламенный
2022-06-14 03:53:36 +0000 UTCHershel nudity "for completeness", yuh-huh. Keep telling yourself that ;) Most of us (can't speak for all, obv.) would be fine with you slowing things down whilst you acclimate to the new job (and congrats on that btw!) :)
Toroka
2022-06-13 10:07:36 +0000 UTCI think the reason why people may not have noticed the noose on Echo as readily is probably because, up until it becomes blatantly obvious what it is, the old lineart made it look like it was shirt collar in some of the sprites. It took me a couple of passes to begin seeing it. XD
TermS
2022-06-12 22:23:16 +0000 UTCTo be fair, Hershel is pretty shameless and does love to embarrass Sissel, so I can see that nude sprite seeing some use.
AWoodenBowl
2022-06-12 21:41:32 +0000 UTCThese new sprites are great. Thanks for all your awesome storytelling work!
2022-06-12 21:41:23 +0000 UTCSeeing the comparison between the old sprites and the new ones, there's a very noticeable change in the style, and I love it. These new sprites look fantastic! I have to admit that seeing a nude Hershel sprite has me wondering if there's gonna be a Hershel sex scene in the future. XD
Bobby Thornbody
2022-06-12 20:13:26 +0000 UTCEcho beefed up boi
Ly Lycanroc
2022-06-12 20:09:26 +0000 UTCI've been supporting you for 6 years now (edited because I can't count) and never regretted it. I appreciate you more Shiro <3
Shade
2022-06-12 19:56:31 +0000 UTCLooks great! Thanks for the work you've put into it!
The Orange Cow
2022-06-12 19:50:37 +0000 UTCAw thank you! QWQ
Shirokoi
2022-06-12 19:14:16 +0000 UTCReally impressive, how far your art has improved.
omndragon
2022-06-12 18:38:00 +0000 UTC