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Online Multiplayer update v4 [Prototype Update #30]

Ahoy folks!

Another update to online multiplayer today—the main event this time around is lobbies. Previously, when the host opened a room they (and all players joining) would immediately load into the game scene. With this update, players instead will congregate in a lobby where they can select a map, modify rules and wait for other players before starting the match. After the match is complete (or any time the host feels like it) players will return to the lobby without needing to reconnect.

...I mean yeah it's a pretty standard feature, but definitely a really nice one to have and important to get right!

In addition to lobbies comes a couple dozen small gameplay improvements. Dig into the full changelog below for all the sick deets.

Honk

Full Changelog [0.2.7P]

Online Multiplayer:

Online Multiplayer update v4 [Prototype Update #30]

Comments

Poggers

Alex Lovelady

Thanks for the heads up, we're looking into this.

Davigo

this version for some reason swaps the displays in my headset, making me unwillingly crosseyed lol. windows mixed reality, samsung odyssey+

Hey Omar, send us a DM

Davigo

guys, the game stopped working for me! I really need support please. Thanks.


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