XaiJu
xxysoulyxx
xxysoulyxx

fanbox


Body project progress

I've been working in a pending commission, while working I was trying to do a more muscular character which lead me into looking for many references for particular areas of the body that I wasn't able to put together, during this time, I fix some of this things with my knowledge and in the past week end I've been putting the 3d body together, the main point of this body is : 1 To be a mesh base that is easier to edit into different body shapes, either to create characters that can be render, posed, or sculpted. 2 To be used as a base mesh model for a game purposes (this means that the poly count of this body is not exaggerated or big yet it retains the shape even when you animated properly) Currently this body shape is hold by the low topology (doesn't have any texturing that helps to enhance the look and effects that can be seen when render) and it is not rigged (the range of movement show in the images is achieve by just edit the model), once I finish the hands and feet I will join the head, and the body first to then start working on the rigging. So far there is still breaking in some areas, but the way the model is holding shape seems to be more closer than any of my previous attempts will be working to finish the base probably during the next week (hands, feet and join the model together)

Body project progress Body project progress Body project progress Body project progress Body project progress Body project progress Body project progress Body project progress Body project progress Body project progress Body project progress Body project progress Body project progress

More Creators