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Warumiyo
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[Clara's Confessional] March 3rd week's weekly update

Hello, this is Warumiyo\(´◓Д◔`)/!

We haven't provided weekly updates since last November.

Until now, we had been juggling game development with other work, as we needed to save money to focus solely on game development.

With your support, we were able to save enough money to purchase two good computers and have enough living expenses to dedicate about 3 months entirely to game development.

There's one thing we would like to apologize regarding "Sekscape" we were developing last year, the animation process we consider to insert almost every single scene took longer than expected, and writing the scenario proved more difficult than anticipated.

As such, at some stage, we realized it would be challenging to complete development within the timeframe we initially planned.

Considering all the situation, we decided to halt the development of Sekscape, and start developing a new game with the goal of completing and releasing it within 2 months at maximum.

The name of the game is "Clara's Confessional," and it's a simulation game featuring Clara, a pure-hearted nun, as the main character.

The main character, Clara, looks like this:

Below is a video we created this week showcasing the game's title and stage.

The game's development roadmap is as follows:

Week 3 of March (Already done):

Game system design, background illustrations, character design, dialogue window system implementation, title production, village map creation, implementation of scene change functions between the village map and the church, store, orphanage, and repair shop.

Week 4 of March:

Creating the tutorial and opening part of the game, date system construction, completion of the overall UI of the game, implementation of interaction functions inside the cathedral, store, orphanage, and repair shop.

Week 1 of April:

Designing and implementing the main part, Confessional scene, implementation of villagers visiting the confessional, save/load function, and everything regarding BGMs.

Week 2 of April:

Game over scene production, debugging, demo release.

In other words, within the next 3 weeks, a demo version that our lovely Patrons can play is scheduled to be completed and distributed.

We would like to express huge gratitude to all of you who believed in us, maintained your interest, and continuously supported us!

Always thank you so much for supporting us, and we hope you have a wonderful rest of the weekend! (。•̀-•)✧

[Clara's Confessional] March 3rd week's weekly update

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This game will be released for both Windows / Android !

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