Next character is going to be a female kobold and next animation is probably going to showcase that kobold in a solo setting.
I have also been considering the possibility of taking some commission, the way that would work is that I would make a new character for the buyer and then include that character in 2 different animations, a bit like a YCH but for 3d animation. I'll talk more about that at a later date.
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Some technical ramblings about this animation.
Originally I did want for this one to have some cum leakage at the end, I did few fluid simulations for that but none of them ended up looking good so I decided to get rid of it completely. I would like to start learning software like houdini which could produce better fluid simulations but I don't know yet when I'm going to have the time for that.
I also wanted to use a different kind of pose but due to the anatomy these characters have I just couldn't get it to work, either body parts would clip through each other or the poses would look too unnatural or painful. In future I should place wyvern/dragon dicks behind their legs a bit like how raptors in furry art tend have them, that would make them much easier to animate and open new possibilities when it comes to poses.
This animation is also fairly noisy, the background added so much to the rendering time that I had to render with very few samples so it wouldn't take a week to render. I have bought parts for a whole new pc which is a great upgrade to the one I currently have but I'm not yet sure when I will receive them, hopefully before I have to start rendering the next animation.
And lastly about the lighting. Some shots in this animation ended up being too dark, previously I had used a studio hdri on a white ground so everything ended up getting a good amount of light. With more complex scenes like this I have to pay more attention to lighting in future.
andrew henriksen
2019-11-03 13:05:58 +0000 UTCScaledFox
2019-11-01 20:06:19 +0000 UTC