XaiJu
studio68games
studio68games

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Friday Update

Woohoo it's not Black Friday! LOL. I don't know if any of you have ever worked Retail on Black Friday. But those of you that do/have. Know my pain. This week was a BAD week for me. Normally it doesn't affect me, but on Friday night, the owner of the company I work for decided he wanted to participate in Black Friday sales. It's been a long week. I haven't gotten as much done as I would have liked. Though I thought I'd share this image.

This render made me realize I need to save up and get a better GPU. Like an A6000, RTX 8000, or RTX 6000 ADA. I wanted way more people in this. All your people are belong to us! Anyways..

I have two Events left to render, and one of them has a few renders done already. I think if I can keep awake long enough tonight I should be able to finish everything this weekend. Then a day or two of testing. I was really hoping to be done today, but I wasn't able too.

I'm going to get back at it. I hope everyone has a great weekend! Thank you all for your support. It's always appreciated as every bit counts!

CK

Friday Update

Comments

He doesn't mention the software I work with, but I'll reach out to him and see.

Cookie Kiss

Hi maybe this a good option https://www.fiverr.com/freedomdream3d/render-your-projects-on-my-farm-with-low-pricing

This is a good question. I've looked at a few of them. A lot of them have 4090 or other 24GB GPU's. But I've not found any that had a 48GB or higher GPU. The scene above took 21GB of GPU Memory. I played with some textures and got it down to 18GB. From this perspective it looks fine but up close you could tell.. The one place I found that had 48GB GPU's want $300 a month. Which would make it in a year of using I could buy my own. Or settle that it takes approx 16 hours+ to let the CPU Render which is what I might do in the future. It's a lot cheaper, and those kind of scenes are not always a thing. But I would like to be able to have at least 10 people in a scene which I think I can do currently. The cars and the environment in this scene take up a lot of memory too. CK

Cookie Kiss

is using a render farm, something which would help?


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