Some FX experimentations with Gaussian splatting in POPs. I'll be updating as I add more.
Update*-(October 18) added a second method of deleting splat points - Delete switch allows switching between a circular length check and a boundary check (similar to a bounding box) - "GaussianSplat_POPViewer_with limit delete.toe"

The FX can be switched via the FX Select slider and found inside the Gaussian splat component as FX_1




Dan Tapper
2025-10-18 13:11:21 +0000 UTCdokoissho
2025-10-18 01:48:15 +0000 UTC