Hello, hello! I didn’t jinx nothing! Cold is here. Can’t you see Banshee?! Can’t believe she has the nerve to complain about heat when we’re having perfectly cool 28ºC weather now. Is Banshee even Brazilian? I’m disappointed.

Banshee's wrist injury turned out to be a bit more serious and annoying than she initially anticipated. At first she tried to ignore it, but at some point her whole forearm was burning so she thought a little break was necessary. She took a couple of days off to let it rest and heal a bit before continuing her work on the new scenes, and while she's not fully recovered yet, she is doing her best to push through because SHE JUST WANTS TO RELEASE THIS BUILD, DAMN IT.

It's been going at a snail's pace, and new tasks seem to be popping out of nowhere at every turn, but she's getting there!
Vane was mostly on standby as he was not sure how long Banshee would take to finish the art, and didn’t feel like it would be very useful to outpace the art with his writing as he would just have to stop again and wait in the future. So he used this week to make fixes and improvements to the code. Standouts of things he fixed are:
The diary screen has been properly treated to not show spoilers and all characters have been updated to boot!
The stats screen has had half a dozen new characters introduced, is not showing spoilers anymore, and now Victor and Jean properly transform into their second form when you reach the proper story part.
Vane also investigated an annoying bug where default outfits were not being properly maintained when loading a save, he believes he has fixed the issue but he needs to do a bit more testing before he is 100% sure.
He has also begun working on an issue with temporary hairs disappearing when you load a save or use the history system. It’s not fully fixed yet, as there are a few quirks that still need to be ironed out, but it should work in 99% of situations.

Finally, we'd like to thank you all for your incredible support (and patience), as well as the feedback we've been getting from our wonderful community. This project wouldn't be possible without you all, and we are very grateful to be able to work on the things we love (even though it hurts us a bit sometimes when we are not careful)!

And that about wraps it up for today. We hope you all have a fantastic week, and we’ll see you very soon for another release! Until then,
Big love, the Necro Bunny team!!!