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094 - Dev Blog

Hello, hello! Welcome one and all to yet another edition of our weekly dev blog!


Banshee worked on two new outfits this week! One is a slave/dancer-like dress for Jeanne that she had sketched a while back, and a new patron-requested outfit for Yda! She also started working on the alternatives for the new scene, and spend two awful days working on oodles of marketing materials that Vane requested of her. At least she won't be needing to work on marketing stuff for a good while!




Vane continued working on the latest adventure, it kept branching up into different paths so it ended up taking him longer than he expected to finish. The scene is now clocking in at a massive 20k words that Vane still has to edit and add to the build before Friday. He enlisted some help to speed things up, because even though a week is plenty of time to add the scene to the game, he still wants to finish Amelie’s scene in time for the release on Friday. It’s going to be very difficult, but he is still optimistic about it. We’ll see what he thinks of it on Thursday when he is sleep-deprived and nowhere near done!



Now! The public release is almost here, and my god! So many new people joined our Patreon in the last two weeks! I think we might have broken the 200 patrons barrier. Anyway, welcome all, and thank you all so much for your support! This project wouldn’t be possible without your love and support, you are the best patrons a team of devs could ask for and we really hope you continue to enjoy our work. And for our part, we’ll continue doing our best to keep the updates coming and the quality growing!



But that wraps it up for today. We hope you all have an amazing week, and please look forward to the public release on Friday! Until then,

Big love, the Necro Bunny team!!!

094 - Dev Blog 094 - Dev Blog

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