This production unit is a spin-off of the mk 1 version aimed at tackling a few issues that arose with the original. In my efforts to fix the machine, I ended up creating a system to make it infinitely expandable.
Build Request Submitted by: Alex Ivanov
Estimated Required Inputs Per Hour:
58 Stress Units x RPM - Baseplate
52 Stress Units x RPM - Per Extension Block
~ Iron Ingots x RPM
Estimated Outputs Per Hour:
~ Honeycombs x RPM
Tip: Items × RPM = Total Items per Hour
Required Mods:
The Create Mod
Linking to Your Network:
1. Connect the frogports to your chain conveyor system.
2. Link the stock link located on the output packager to your network.
3. Use factory gauges, restockers, or signs to route items to their respective input frogports located on the front, labeled by signs to let you know what to assign to the input.
Setup Guide:
1. With the use of a wrench, connect the mechanical crafters as one.
2. Next, place a crafter slot cover on the corner/middle mechanical crafter.
3. Replace the cobblestone with hives facing inwards towards the middle of the machine.
4. Next, gather bees and trap them in the machine. You can use flowers to breed them once you have some put in. (Maximum capacity 3 bees per hive)
5. Apply rotational power anywhere to the machine at any speed above 32 rpm, ensuring everything spins correctly.
Troubleshooting:
Machine made on Create v6.5, Minecraft Snapshot 1.21.1, NeoForge
Machine tested on Create v6.5, Minecraft Snapshot 1.20.1, Forge