This is a more compact, faster, and less buggy version of the Mk 2 silverfish-based XP farm, producing 270k XP per hour as compared to its 200k per hour counterpart, utilizing no addons to function.
WARNING: This build uses bulk processing, meaning it cannot be mirrored!
Main Features:
Lag Prevention - Contraption only activates if the storage contains infested stone.
Overflow Prevention - Stops if main storage becomes full.
Bulk Processing - A way more efficient method of processing items.
Extremely Compact - Designed as small as possible.
Breakdown:
In the back, you have 1 input, cobblestone, which can be inputted in via a frogport packager setup linked to your network with restockers or inputted directly into the machine with the use of a mechanical belt, which you will have to do regardless if you dont have access to the create post production features. When cobblestone enters the vault, it is outputted via a brass funnel on top of the vault, where it is smelted via lava particles being pushed from an encased fan and lava source. This smelts the cobblestone into regular stone, which is then sent into another vault via a brass funnel filtered to allow only stone to pass through. Once in the vault, the stone is sent to the other side, where it is haunted by campfire particles. This transforms the stone into infested stone. The infested stone is then sent into another vault via a smart chute set to allow only infested stone to pass through. From the vault, it is sent down onto a depot in the back of the machine via a brass funnel. A mechanical arm in the middle of the machine takes the infested stone from the depot and deposits it into nine deployers. The deployers place the infested stone, which is then broken by dual minecart contraptions, turning the stone into silverfish. The silverfish drop onto the belt and are pushed to the front of the machine, ready to be harvested. The minecart contraption in the machine works similarly to my cobblestone farm, assembling and disassembling itself. This mechanism only activates when the vault contains infested stone. If there is no infested stone, the minecart contraption won’t assemble. Additionally, the machine includes a threshold switch attached to the vault with a redstone link on it. This switch monitors the vault, checking the amount of infested stone. If there are more than 16 stacks of infested stone, the switch locks the cobblestone output on the top of the cobblestone vault, halting production of additional infested stone until the amount falls below the 16-stack threshold.
Estimated Required Inputs Per Hour:
42 Stress Units x RPM
211 Cobblestone x RPM
Estimated Outputs Per Hour:
1054.7 XP x RPM
Tip: Items × RPM = Total Items per Hour
Required Mods:
The Create Mod
Linking to Your Network:
First, connect the frogport to your chain conveyor system. Next, use factory gauges, restockers, or signs to route items to the input for the port located on the back.
Setup Guide:
Apply your input of cobblestone to the machine whether that be through linking frogports to your network or running the items straight into the vault the packager is connected to via a belt. Next, place two minecarts on the cart assemblers located on each side of the machine. Place lava in front of the encased fan in the open space near the top of the machine. Make sure the harvesting area is sealed off! If there is an opening, then... well... you're not going to have a great day, to say the least. Lastly, apply rotational power at a high rpm to the machine at any point and speed, ensuring all components spin correctly.
Troubleshooting:
Machine made on Create v6.5, Minecraft Snapshot 1.21.1, NeoForge
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