What's different about this version? Debug mode!
Everything else is the same as the public version ^^
This is a crazy moment for me. Thank you so much to everyone who supported me so far, seriously!
There is still a lot of work ahead, but this is still a massive milestone.
Here is the trailer:
https://www.youtube.com/watch?v=G2O4CImxwfo
If this is your first time playing the demo, enjoy!
If not... Enjoy anyway! :B
MEGA THANK YOU!!!
edit 01: FAQ + Walkthrough here!
edit 02:
- No save related changes, compatible with the previous build
- Small text updates (Fei Pellet, Cookie quest not enough dopberries, mushroom order puzzle hint)
- Biscotti Green pullable leaf now has selection SFX
- Ocean pit fish hint has been moved to the same room as another fish hint
- Post ocean pit puzzle is now optional, boulder is raised by a button (hint was removed)
edit 03:
- More magis (Nightmare, Night dome 2F chests, lowered Revival prices)
- XP gain don't get lower through using My turn anymore
- Added Patch up to a forest chest
- Added hint events for gear puzzle to re explain what's on the sign
- Removed hint event for old fish hint
- Pod to auria tower > fixzs party position
- slinshot boss improved shape hitbox detection (can't be hit if too high or too low)
- Make single click movement the default
- Prevented Jelly spawn in ocean B1F hub puzzle rooms
- Updated almanach portrait for Cerelea, Lamia and Imp
- Added "A door has opened" text on B1F ocean lever in top room (more notices such as this will be added later)
- Moved UI overview 2 page to fish puzzle room
- Simplified right chunk of ocean 1F
- Added Liv to the last room
- Added patch up spell to an ocean chest along with a How to equip items sign
- Added a new Battle tips tuto page in ocean B1F
- Updated non interactable shell colors, shells in shell count puzzle are now non interactable
- Updated post pit puzzle slightly
- "Hold right click" text + image during first Veomea
- Made the first hint event a party event (first Fei petal puzzle). This party event gives the Color guide if it wasn't already picked up
edit 04:
Changelog here to prevent this post from stretching into infinity
edit 05:
- Fixed a bug that could occur when oyons being moved turn into mushrooms (Oyons can't turn into mushroom anymore while selected)
- Slightly nerfed Myasine's Sporinid's Shape spawn
- Moved the "?" button page sign closer to the start
- Constellations hint event improved
- Star shooter hint event added
- Added "(no boob...)" text next to the Rank lock setting
edit 06:
- Added information on the SMASH page about destroying fights
edit 07:
- Fixed a bug that would get the player stuck in the lower part of Sablee in some rare cases in the post game.
- Added text to mention how a spell's color determine which Fei is required to cast it in an ocean info sign
- Improved version check
edit 08:
- Fixed a rare crash
- Fixed the infinite SFX loop when failing to use Veomea as Vestia during the Angel fight
- Added a party event to introduce save rooms and saving
- Added a sign in Auria tower to explain map icons
edit 09:
- Fixed the stored consumables getting deleted on file load
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