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ElderAxe
ElderAxe

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ElderAxe's Quick Start Base v22

Check the previous version for full details.

QSB v22 is compatible with EARN 22 and adds several new features and quality‑of‑life improvements.

Major changes in v22

Upgrade to v22 and enjoy a more self‑contained, higher‑capacity starter base that grows with your factory!

Changelog

v22.0.5 (April 16, 2025)

v22.0.6 (April 17, 2025)

v22.0.7 (April 17, 2025)

v22.0.8 (April 18, 2025)

v22.0.9 (April 18, 2025)

v22.0.10 (April 21, 2025)

v22.0.11 (April 26, 2025)

ElderAxe's Quick Start Base v22

Comments

you should have both loading and unloading stations active. Also make sure EARN Core is placed on the network. If you couldn't figure out the issue, join our discord server and our community will help you there.

ElderAxe

Not sure if I am missing something. I have upgraded to use to he full rail block, but I cannot get the dynamic Cargo trains to operate to collect from station, they just won't leave the depot. I have used the station load blueprint from EARN22 rails.

Jack

I tested again but I couldn't reproduce this issue. I believe you shifted the offset of the blueprints. Can you delete the existing book and import it again by downloading latest one?

ElderAxe

Hi! i've a probleme to the step 10: the blueprint does not match the elements already present, it is moved by one space, and when I move it, it jumps out of a space (same problem for the next ones as well). Edit: my bad, after some test, i think the probleme was due to a missclick before try add the step 10. I restart a game! Edit again: after restart a game, the probleme is the same: the step 10 dont match with other element (i've try to put only the step 0 and the 10 and that's match perfectly). But when i put the step 10 blueprint in first, the other match with it... it's really strange

AelDierne

Try dragging the txt file to game instead of import string.

ElderAxe

i cant import the string in the game

Flieger

Yes it doesn’t have access to red circuits via belts. It has a requester chest which comes with future science blueprint. In the meantime you can use ghost requests to supply it

ElderAxe

Unless I am missing something, the bulk inserter assembler added at stage 7 cannot access red circuits, although it can be fed once logistics is unlocked

Ipsin

i am on QSB version 22.0.10

Bram Van Niersen

I think there is a problem with the service/production train in the QSB. the third wagon wont request items. the constant combinator has the right program selected and the rest of the system reads it but the chest dont get a request

Bram Van Niersen

Cliff explosives have a requester chest above it. At the end of the belt for red chips and sulfur. I think you're playing without Space Age and since that requester chest contains Space Age items, Factorio deletes that when you import the blueprint. I will release a new version to fix that problem.

ElderAxe

Hello, QSB missing requester chest for cliff explosives.

Eric Mangels

It supplies iron plates to the Laser Turrets so it's only broken for that one item.

Chris Corbin

Looks like there may be a minor issue in the bottom left corner. An iron belt goes under, around and back under a Sulfuric Acid Chemical Plant but the belt doesn't turn correctly to go back under? Or is it just me?

Chris Corbin

Thanks for the heads up. Updated the image.

ElderAxe

Would appreciate ALT mode being on for the picture.

Eric Johnson


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