XaiJu
ElderAxe
ElderAxe

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[OLD] 2 Lane Rail Tracks v20 for Factorio 2.0 & DLC

TL;DR

Modular and Upgradeable 2 Lane Tracks for my Rail Network.

Features

[OLD] 2 Lane Rail Tracks v20 for Factorio 2.0 & DLC

Comments

I think they are being sarcastic in which things could be great apart from one minor thing and it be called "ununseable/unplayable"

Stephen Ardern

Why is it unusable? What is the problem you're facing?

ElderAxe

literately unusable

ryan babcock

even though a minor thing, ive noticed the new blueprint books dont have the lights on the power poles, like i said a minor thing. thank you for updating these rails!

Stephen Ardern

Cool! appreciate the info. I wish I could play around with 2.0 blueprints as well but us normal people have to wait another 4 days :D I love your blueprints but I might fork them and create ones for 3-8 trains or so, and maybe LHT, but you have good arguments... but I really like longer trains so I guess that will happen :D

Thorsten G

You're correct that you can put them closer now. But non-blocking signaling will be an issue in that case. Also deadlock-free RHT 4 way intersection is smaller than LHT now. It fits in 1 chunk. Radars are nice addition to circuit networks. They will prevent some user errors from happening. But other circuit and blueprint improvements have a lot more potential. I'm experimenting with the new mechanics and already have some prototypes.

ElderAxe

very cool that you're releasing content for 2.0 already! I think I'm gonna switch to LHT though... Rail tracks can be so close now it will make for very neat designs. And also a global circuit network is way better to do with radar stations, right? or what are your thoughts on that?

Thorsten G


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