XaiJu
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Devlog

Hello, hello! Baku here with a fresh devlog.

I’m now out of town. Before leaving, I drew a lot of new items that will be used for cooking and wrote out the technical requirements for the rest of the team. I managed to draw 20 new items in two days 😎 And once I fly back, I’ll finish a couple more and start drawing new CGs.

The biggest illustration in the prologue has also been finished! That’s really good, because now only small things are left to do in the visuals department. Although there are a lot of small things. But still, the programming part is the biggest and most complex for us now. It’s scary that because of how large the rework is, the game might simply break and not work xD

We completely finished animating the roll in the hay with Iden — there were a LOT of variants for expressions and such. But we can’t commission the voice acting yet 😦 We need to allocate resources for voice overs last, so there won’t be any for the moment. A couple of characters for first-chapter backgrounds have also been drawn and inserted into the game.

Everyone continues to work hard on their assigned tasks 👍 So see you soon in the next devlog!

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