Weekly devlog 🎉Happy New Year!🎉
Added 2024-01-07 15:31:32 +0000 UTCI am brining you a new progress report:
- Another FMO update just dropped. I've been struggling a bit with sorting out the variables for the new romance scenes, but I think I finally set them up right.
- I officially got back to Avulsion, starting with adding small edits and fixes to the entirety of the script (took a whole day, but at last, it's done), and revamping the code, variables, and UI for usability. My friend is a HUGE help, setting up and fixing the old GUI (tysm if you're reading this). The next update is already drafted as of today, and should be up within a week. I hope you're all as excited as I am!
Also, here's a little Nino my sister did for me as a gift:

That's all for now! Take care <3
📌 A repeated note for the new patrons:
- if you're looking for extra scenes and spice, and haven't checked the extended version of the Perfumare demo [VN] yet, please do so,
- some extras (interactive) are bundled up and can be accessed from the same file. Some, though, are posted separately, so please make sure to browse through all the posts,
- partial updates of routes are often replaced, so you only need to download the newest file to have all the previous updates (i.e. when route 3 of 3 is posted, all previous updates/routes are included).
📌 FMO Beta will be now updated to a fresh itch.io page instead of the docs. The password will be changed with every new update.
📌The Guide is updated chapter-by-chapter. You only need to download the latest file.
📌I am periodically deleting old/obsolete partial builds/versions of games that have the full version out. I will leave the posts here since they have some info and comments included, but just so you know to not be surprised by a deleted file.