I’ve been thinking about Clementine’s eyebrows.
The original version is very distinct and faithful to the game, but my tool’s style isn’t the same kind of cel-shaded rendering. Because of this, the original eyebrows don’t always blend perfectly. 🤔
I tried a new, more realistic style that fits my tool’s look better, though I don’t want to lose the faithfulness I admire in the source. Honestly, I can’t decide, so I’d like to hear your opinion. Do you prefer the original eyebrows, or the new realistic version?
👉 Please take a moment to vote in the form below. Your feedback will guide which direction I take going forward. 💙
👇👇👇👇👇👇👇👇👇👇
https://forms.gle/qQpJmHa91K5BLEyv5
Bitume
2025-09-29 12:49:01 +0000 UTCoddideas
2025-09-27 14:57:40 +0000 UTCStephen
2025-09-26 19:20:13 +0000 UTC