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Clix-Sam Gameplan

Last week's character template has now gone public. HERE

This little side project is really coming together, and it's about time I let everyone in on it :)

so over the next few weeks, I'll be trying not to butcher two 'classic' games - clixsposing samus and clixposing kitraandra, as I attempt to fuse them together.

the shooting gallery from sam's game is mostly staying in-tact, but I've added various costumes (art coming soon), upgrades and leveled out the difficulty settings with some rpg-ish progression, that can all be refunded at any time. hopefully those icons make sense already, but we've got simple stuff like damage upgrades, health-boosting e-tanks, recharge speed (with maybe shield drops to come) pellet speed (not fire rate, but how long before they actually hit) and something ... special for phase two. 

I've got most of the systems built into sam's game right now, mostly UI work to go, along with the new costume art. planned outfits include: varia suit/classic zero (gonna re-draw it, I dont like the original's zero), brawl suit, jbailey(+long hair), nes leotard(+green hair) and two of GS' wip bikinis that I found inside game files, which seemed a shame to waste. all these costumes will have various 'damage' levels, and all that will carry over into the next section -- kit's.

when stunning samus, theres gonna be a 'grab' button that'll move you over to kit's game. where all the 'fun' occurs. going to re-skin the goop into tentacles, and add some new interactions for hand & butt stuff. maybe a ridley scene too, I dunno. that's in the maybe/probably pile along with talk interactions, and I'm sure it'll come down to a vote later. 

so, that's what I've got planned for this one. :)

not looking to spend to much time on this fun little side-job, but if anyones got any ideas then feel free to message me about it ~

Clix-Sam Gameplan

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Any news??

Offshore - Adult Games Developer

please more interest

tinkrpanic


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