revisited his head model and molded it into something that im pretty excited about
i think if you want to understand a character inside and out its best to model them in a 3D space, you understand little landmarks and proximities 1000% more, and you get to play around with fun lights
this dudes head has been a journey to figure out, its such a clear thing in my mind and ive been narrowing in on it for around a year now
every time i draw him it gets a little closer to that ideal i picture
Garrett MacArthur
2024-01-03 22:47:45 +0000 UTC